Difference between revisions of "Shrine of Will Map"
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==Underlight Era Map== | ==Underlight Era Map== | ||
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[[Image:Will1.png]] | [[Image:Will1.png]] | ||
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Map's Key | |||
Orange line - Exit of maze | |||
Green dot - Where you are place went going through a portal. | |||
Green line - Correct portal | |||
Yellow line - Leads to where the correct portal goes, if there is none the portal leads to the next room. | |||
Purple line - Walls that you can walk through | |||
Red lines - Portals that will send you backwards | |||
Teal lines - Walls you can only pass through is it has a ward on it. | |||
Big weird circle thing in room 4 - The center | |||
Notes | |||
Note 1: You will need a gatekeeper to get through this maze completely | |||
Note 2: There is a wall that will give you blend in room 1, However it only last for a short time, and you dont want it anyway, as it will make you go through warded portals and therefor send you back | |||
Note 3: The walls that needs to be warded are portals, And if you get too close you will be teleported. | |||
Note 4: You will need to active all correct portals to actually get through them | |||
Note 5: this map isn't to scale, but gives a general idea, As with most of my maps. in fact all of them. | |||
==Reference== | ==Reference== | ||
Credit given to Explorers Guild - Stellaris, Laieus and Nmoto | Credit given to Explorers Guild - Stellaris, Laieus and Nmoto |
Revision as of 18:26, 1 October 2020
Underlight Era Map
Map's Key Orange line - Exit of maze Green dot - Where you are place went going through a portal. Green line - Correct portal Yellow line - Leads to where the correct portal goes, if there is none the portal leads to the next room. Purple line - Walls that you can walk through Red lines - Portals that will send you backwards Teal lines - Walls you can only pass through is it has a ward on it. Big weird circle thing in room 4 - The center
Notes Note 1: You will need a gatekeeper to get through this maze completely Note 2: There is a wall that will give you blend in room 1, However it only last for a short time, and you dont want it anyway, as it will make you go through warded portals and therefor send you back Note 3: The walls that needs to be warded are portals, And if you get too close you will be teleported. Note 4: You will need to active all correct portals to actually get through them Note 5: this map isn't to scale, but gives a general idea, As with most of my maps. in fact all of them.
Reference
Credit given to Explorers Guild - Stellaris, Laieus and Nmoto