Sanctuary
Structure
A sanctuary is a place of rest and recuperation. It provides several effects beneficial to dreamers.
- Upon entering a sanctuary, soulspheres are restored to coherence.
- No hostile actions may be undertaken within a sanctuary. This includes the swinging of a blade and the evoking of hostile arts such as Push and Flame.
- In general, any mare that enters a sanctuary will be damaged continuously until they either leave, or collapse.
Function
Sanctuaries serve as resting places for dreamers, particularly when nightmares are around. Since the mares will not enter, it gives the dreamers a place to escape to, recover in, or to organise attacks.
When a group of dreamers holds an organised gathering, and house restrictions are not in place, sanctuaries are often used. This provides the participants with protection from surprise attacks, and can also serve as a mediation ground for more serious discussions.
History
Location Gallery
Threshold, Gateway to the Dream City
Secluded Sanctuary in Upper Basin of Stars
North Sanctuary in Lost Caves
WishBringer's Ice Palace in Middle Basin of Stars
Sanctuary in Evernight Plateau
Wordsmith Guild in Trinity Plains
Sanctuary in Lower Umbric Plains
Sanctuary of Dona Cleoperra in Trinity Walk
South Sanctuary in Ossuary of Dread
Peaceful Retreat in Trinity Fields
Sanctuary in West Valley of Totality
The Garrison in Upper Umbric Plains
South Sanctuary in Trinity Fields
Gold Sanctuary in Edgeward Barrows
North Sanctuary in Ossuary of Dread
Free Spirit Sanctuary in Edgeward Barrows
Illapse Sanctuary in Mt. Illapse
Upfalls Sanctuary in Lower Lambent Flats
Yissen Reprieve in Lower Palisade
Sanctuary of Sarsipious in West Valley of Totality
The Tower in Primordial Breach