Difference between revisions of "Recharge"

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Decreased chance of backfire (1% per plateau).
Decreased chance of backfire (1% per plateau).
The maximum amount of charges that can be added to the target item increases by 1 per plateau.
1 charge unplateaued.
1-2 charges at 10-19.
1-3 charges at 20-29.
1-4 charges at 30-39.
1-5 charges at 40-49.


===Art Research===
===Art Research===

Revision as of 07:52, 20 September 2014

Art Statistics

Focus: DS (Major)
Cost: 15 Insight
Orbit Required: 40
Affected: Target Talisman

Duration

Instant.

Description

Adds a charge to a talisman that utilises them. These charges are temporary. If the item is dropped or given away, or the user wakes, the charges drop to the original emount.

Plateau Effect

Decreased evoke time.

Decreased chance of backfire (1% per plateau).

The maximum amount of charges that can be added to the target item increases by 1 per plateau.

1 charge unplateaued. 1-2 charges at 10-19. 1-3 charges at 20-29. 1-4 charges at 30-39. 1-5 charges at 40-49.

Art Research

Art History

Notes

There is a 1% chance, per evoke, that Recharge will destroy the item.

There is also a chance of backfire, starting at 10%. This will remove ten charges from the item instead of the usual effect. If an item's charges drop below 1, it is destroyed.