Difference between revisions of "Sprint"

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===Art Research===
===Art Research===


Sprint is a 3rd sphere gatekeeper minor art. Other focuses can learn it at 5th sphere and are able to plateau it to their current sphere. It lasts 10 seconds per plateau and causes you to run twice as fast. At lower plateaus it is practically pointless, but once it is around level 30, you can start to stack the duration, but you're generally better off waiting for it to fall off then recasting it. You can use it in battle and it is hard to hit someone with a chakram who is sprinting. I suggested several times for the effect to be removed when you use an offensive art, similar to how Chamele functions.
Sprint is a 3rd sphere gatekeeper minor art. Other focuses can learn it at 5th sphere and are able to plateau it to their current sphere. It lasts 5 seconds per plateau and causes you to run twice as fast. At lower plateaus it is practically pointless, but once it is around level 30, you can start to stack the duration, but you're generally better off waiting for it to fall off then recasting it. You can use it in battle and it is hard to hit someone with a chakram who is sprinting. I suggested several times for the effect to be removed when you use an offensive art, similar to how Chamele functions.


===Art History===
===Art History===

Revision as of 10:05, 24 October 2020

Art Statistics

Focus: Willpower (Minor)
Cost: 20
Orbit Required: 35 (GK) 50 (all other)
Affected: Self
Duration: 5 seconds

Description

Increases the movement speed of the user.

Plateau Effect

Faster evoke, increase duration by 5 seconds.

Art Research

Sprint is a 3rd sphere gatekeeper minor art. Other focuses can learn it at 5th sphere and are able to plateau it to their current sphere. It lasts 5 seconds per plateau and causes you to run twice as fast. At lower plateaus it is practically pointless, but once it is around level 30, you can start to stack the duration, but you're generally better off waiting for it to fall off then recasting it. You can use it in battle and it is hard to hit someone with a chakram who is sprinting. I suggested several times for the effect to be removed when you use an offensive art, similar to how Chamele functions.

Art History

Notes

Balances out Enfeeblement.