Difference between revisions of "Emergence Academy"

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Guide: Ethan
Guide: Ethan
==Emergence Academy - Idoaclesian==
Enlightened (Illuminate) Cleansers. 
Plane: Basin of Stars. 
Purpose: To Achieve Nirvana
The [[Emergence Academy]] is an institute of free-thinkers and paragons of the trade; teachers and students. The EA was founded on Science, experimentation, and research. It offers multiple paths for everyone to walk, in our desire to re-shape the [[Dreamscape]] in a way that alters, enhances, and betters the Dreams of tomorrow. We are a cause committed to intellectual excellence, and the spread of knowledge through experience, classes, and lastly by example. Our trade of work includes, but is not limited to: Blacksmithing, Planesmithing, Locksmithing, Military and Mediation. We are a neutral-based house, but will head to war in defense of our home or City, should there be a city-wide threat. Preserving our City is our first objective.
~Beliefs~
Our beliefs will be ever-changing, as our needs change. Our core beliefs will remain, but there will be room to adjust the charter on an as-needed basis, after a majority of us has voted in favor of said changes. We must keep current, and move with the City, rather than against it.
Nightmares:
They are beings of Chaos – these are something that the City can learn to use to their advantage, whether it be for combat purposes (mind manipulation of the beasts), to leather their hides for armor, or any number of things. Although dangerous to tangle with the chaos, it needs to be evaluated further. As dreamers before us attempted, we wish to discover all of the weakened areas of the dream, close off the known areas, (such as spawn points, the DA, the Rifts, and entrances from the Lightless) and collect them for our use, or learn to destroy them, if there comes a time when this is a necessity.
Essence Manipulation:
[[The Emergence Academy]] is [[Opensoul]] and neutral toward essence manipulation. Illuminates, FreeSouls, Imprisoners, Banishers, and Cleansers are all welcome. Our Prime, the Heart of Phoenix, is universal and has a function for each manipulation method. We do not judge a dreamer’s past, but only their potential for the future. Our home is all-encompassing.
Leadership:
At least one of the Knight’s positions will be rotating, so that each trusted and loyal member will have the ability to join leadership for a set amount of time. If we are a teaching house, we are to teach the basics in leadership skills. It is a life-long skill that will raise the bar for each of our members, as they learn the finer aspects of leading, as in diplomacy, team-building, resolution of disagreements or house/city conflicts. Current leaders must make the decision on whom to choose, out of the members who wish to be in the Knight’s Rotation.


== Gallery ==
== Gallery ==
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[[Image:Emergance-symbol.jpg|center]]
[[Image:Emergance-symbol.jpg|center]]
==References:==
https://xetha03.wixsite.com/doubleaulchronicles/houses


[[Category:Past Houses]]
[[Category:Past Houses]]

Revision as of 21:05, 29 August 2020

EmerAca1.jpg



Charter

House objective/beliefs

The Emergence Academy is founded on the following principles:

First: Science, experimentation, and research.

Second: The fundamentals of solid, dream wide Diplomacy

Third: The notion of Free-thinking and the attempt to handle situations with an open, clear mind, after viewing scenarios in as many angles as possible.

Fourth: The desire to re-shape the Dreamscape in a way that it alters, enhances, and betters the Dreams of tomorrow. Respect the past, but focus on the present and on the future.

Fifth: We believe in the Weave. The Weave being the Dreamscape *itself*, it's energies, avatars, planes, and elements. We are all apart of the Weave in some way.

Sixth: That the body of the House has an opportunity to relay ideas, concerns, comments on House administration for consideration to the Cause's leadership.

Seventh: The concept of unity, as a well-oiled, and functioning machine free from stagnation.

Eighth: A House that takes stands on pressing issues that may affect the safety, and preservation of the Dreaming.

Ninth: A safe-haven for the Newly Awakened to come, and to grow and learn about the Dreaming.

Tenth: A Cause committed to intellectual excellence, and the spread of knowledge through experience, and by example.

Members

Rulers: Shae

Guardians: Angele Valorian

Members: Kelosinna, Vill Valorian, Lunk, Parthos, Abbra, Pune, Syrra, Harley, Yarven Kreen, Krodoc

Guide: Ethan


Emergence Academy - Idoaclesian

Enlightened (Illuminate) Cleansers.

Plane: Basin of Stars.

Purpose: To Achieve Nirvana

The Emergence Academy is an institute of free-thinkers and paragons of the trade; teachers and students. The EA was founded on Science, experimentation, and research. It offers multiple paths for everyone to walk, in our desire to re-shape the Dreamscape in a way that alters, enhances, and betters the Dreams of tomorrow. We are a cause committed to intellectual excellence, and the spread of knowledge through experience, classes, and lastly by example. Our trade of work includes, but is not limited to: Blacksmithing, Planesmithing, Locksmithing, Military and Mediation. We are a neutral-based house, but will head to war in defense of our home or City, should there be a city-wide threat. Preserving our City is our first objective.

~Beliefs~

Our beliefs will be ever-changing, as our needs change. Our core beliefs will remain, but there will be room to adjust the charter on an as-needed basis, after a majority of us has voted in favor of said changes. We must keep current, and move with the City, rather than against it.

Nightmares: They are beings of Chaos – these are something that the City can learn to use to their advantage, whether it be for combat purposes (mind manipulation of the beasts), to leather their hides for armor, or any number of things. Although dangerous to tangle with the chaos, it needs to be evaluated further. As dreamers before us attempted, we wish to discover all of the weakened areas of the dream, close off the known areas, (such as spawn points, the DA, the Rifts, and entrances from the Lightless) and collect them for our use, or learn to destroy them, if there comes a time when this is a necessity.

Essence Manipulation: The Emergence Academy is Opensoul and neutral toward essence manipulation. Illuminates, FreeSouls, Imprisoners, Banishers, and Cleansers are all welcome. Our Prime, the Heart of Phoenix, is universal and has a function for each manipulation method. We do not judge a dreamer’s past, but only their potential for the future. Our home is all-encompassing.

Leadership: At least one of the Knight’s positions will be rotating, so that each trusted and loyal member will have the ability to join leadership for a set amount of time. If we are a teaching house, we are to teach the basics in leadership skills. It is a life-long skill that will raise the bar for each of our members, as they learn the finer aspects of leading, as in diplomacy, team-building, resolution of disagreements or house/city conflicts. Current leaders must make the decision on whom to choose, out of the members who wish to be in the Knight’s Rotation.


Gallery

Emerac12.jpg


EARulers.png



Idoac1.png



References:

https://xetha03.wixsite.com/doubleaulchronicles/houses