Difference between revisions of "FlameSear"

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(removed pre-sot)
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|Target
|Target
|-
|-
|}
|'''Duration:'''
 
|Instant
===Duration===
Length of room or until the burst hits a solid object.
 
===Description===
This art is the basic 'ranged' weapon, of a SoulMaster, very similar to that of a Chakram. The casting cone, can be used as a reticule for targeting.
 
===Plateau Effect===
The projectile varies in strength and color as the art is Plateaued to higher levels as shown below:
 
{| class="wikitable"
|-
! Plateau
! Damage
! Projectile Colour
|-
|<center> 0 - 9 </center>
|<center> 1 - 4 </center>
|<center> Cyan/Chalk </center>
|-
|<center> 10 - 19 </center>
|<center> 2 - 6 </center>
|<center> Cyan </center>
|-
|<center> 20 - 29 </center>
|<center> 5 - 10 </center>
|<center> Cyan </center>
|-
|<center> 30 - 39 </center>
|<center> 7 - 12 </center>
|<center> Ruby </center>
|-
|<center> 40 - 49 </center>
|<center> 7 - 18 </center>
|<center> Gold </center>
|-
|<center> 50 - 59 </center>
|<center> 9 - 23 </center>
|<center> Gold/Fire </center>
|-
|<center> 60 - 69 </center>
|<center> 9 - 28 </center>
|<center> Jade </center>
|-
|<center> 70 - 79 </center>
|<center> 11 - 30 </center>
|<center> Jade/Teal </center>
|}
 
===Art Research===
 
===Art History===
 
===Notes===
 
{| class="wikitable collapsible collapsed" style="width:100%"
! [[Pre-SoT]]
|-
|
==Old Art Information==
{|align="right" border="0"
|colspan="2"|
<center>
===Art Statistics===
</center>
|-
|'''Focus:'''
|SoulMaster (Major)
|-
|'''Cost:'''
|2 Resilence
|-
|'''Orbit Required:'''
|1
|-
|'''Affected:'''
|Target
|-
|-
|}
|}
('''WARNING''': [[Pre-SoT]])
===Duration===
Length of room or until the burst hits a solid object.


===Description===  
===Description===  
This art is the basic 'ranged' weapon, of a SoulMaster, very similar to that of a Chakram. The casting cone, can be used as a reticule for targeting.
This art is the basic 'ranged' weapon, of a SoulMaster, very similar to that of a Chakram. The casting cone, can be used as a reticule for targeting. Travels the length of the room or until the burst hits a solid object.


===Plateau Effect===
===Plateau Effect===
Line 161: Line 80:
* Researched by northwind
* Researched by northwind
* While casting the FlameSear, the evoker must remain motionless, or the art fails.
* While casting the FlameSear, the evoker must remain motionless, or the art fails.
|}


[[Category:Arts]]
[[Category:Arts]]

Revision as of 12:21, 6 August 2015

Art Statistics

Focus: SM (Major)
Cost: 2 Resilence
Orbit Required: 1
Affected: Target
Duration: Instant

Description

This art is the basic 'ranged' weapon, of a SoulMaster, very similar to that of a Chakram. The casting cone, can be used as a reticule for targeting. Travels the length of the room or until the burst hits a solid object.

Plateau Effect

The projectile varies in strength and color as the art is Plateaued to higher levels as shown below:

Plateau Damage Projectile Colour
0 - 9
1 - 4
Cyan/Chalk
10 - 19
2 - 6
Cyan
20 - 29
5 - 10
Cyan
30 - 39
7 - 12
Ruby
40 - 49
7 - 18
Gold
50 - 59
9 - 23
Gold/Fire
60 - 69
9 - 28
Jade
70 - 79
11 - 30
Jade/Teal

Art Research

Resilience can be focused into a long range projectile weapon by concentrating for a moment to focus and combing the two corresponding elemens air and fire into a small heated globe which looks much like flame, depending on level of the experience determines the color of the flame. In the beginning, the flame when evoked will have the color of green for the base/body and berry/purple for the tip and when used will have the color of purple.

Art History

FlameSear was created by Tenrik, who used the notes of Balthus, creator of FlameRuin. It was created to even the odds on the battlefields as a long range weapon, for valorous dreamers who could not use talismans and knowing that mares were dangerous to fight with a blade. The ability was refined into what is now called FlameSear.

Alternate History

A dreamer whose name is lost to history created the art of flame sear. But the story still remains. One day while boiling some water for his cup of tea, this dreamer (we will call him bob) fell asleep. While sleeping his stove caught fire, and soon spread throughout his kitchen. As the flames and smoke reached the den where bob was, he woke up suddenly. By this time however the flames had enveloped the one door to exit the den, and the smoke was so thick bob could not see his own hand in front of his face. Bob had been studying the offensive uses of resilience at the time, and as the flames reached his experiment on his desk, the bottle of resilience he had busted due to the extreme heat. The contents spilled all over the desk and began to bubble. Resilience being related to water, bob didn’t understand why the contents itself began to catch fire. As the resilience boiled and burned, sparks began to spurt out of the resilience. The sparks became bigger and bigger and soon resembled the shapes of the other foci’s flame arts. Even though his coherence was in danger, bob couldn’t help but become excited at this discovery. Soon a big ball of flame shot from the resilience due to the extreme heat the fire was putting out. The fireball shot out of the den and struck a water pipe in bob’s wall. Water began dousing out the flames of the fire. And after a few short minutes the fire was put out, and the resilience cooled off and returned to its normal liquid state. It was then that Bob truly realized the offensive power of resilience. At the same time he realized that this offensive power saved his life. Was it merely irony that the very element of the dream that relates to water became fire, and then set free the water in Bob’s walls to calm the flames? Only a week after Bob’s house had to be torn down because it was considered a safety hazard by the city guard, Bob created the art of FlameSear. Now all the foci had an offensive flame art.

Notes

  • Researched by northwind
  • While casting the FlameSear, the evoker must remain motionless, or the art fails.