Difference between revisions of "Lucidity"

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*[[FateSender]]
*[[FateSender]]
*[[FateSlayer]]
*[[Fateslayer]]
*[[FlameRuin]]
*[[FlameRuin]]
*[[Paralyze]]
*[[Paralyze]]
*[[Enfeeblement]]
*[[Blind]]
*[[Blind]]
*[[Stagger]]
*[[Stagger]]
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*[[Razorwind]]
*[[Razorwind]]


[[Category: Dream Lore]]
===Minor Lucidity Art's===
 
(Minor arts are learnable to other foci 20 orbits later than FateSenders gain access to them. The art can then be plateau'd once each sphere afterwards, so at 3rd sphere and again at 4th, until 20th plateau. Which is the highest other foci can get the art)
 
*[[Trail]]
*[[Deafen]]
*[[Scare]]
 
[[Category: Foci]]
[[Category: Foci]]

Latest revision as of 17:03, 23 April 2022

One of the five elements within the city that are a part of each avatar. Lucidity is the focus element of FateSenders, used to directly change the experiences of others. FateSenders are the tricksters of the Dream City.

Major Lucidity Arts

Minor Lucidity Art's

(Minor arts are learnable to other foci 20 orbits later than FateSenders gain access to them. The art can then be plateau'd once each sphere afterwards, so at 3rd sphere and again at 4th, until 20th plateau. Which is the highest other foci can get the art)