Difference between revisions of "Cup Summons"
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===Art History=== | ===Art History=== | ||
There was once a favored elder, He was of [[lucidity]]. Many [[dreamer]]s would just follow him about he was so fun and friendly. Teaching mainly that elders were not gods and shouldn't be feared. This at the time was a common misconception. There was a big events all dreamers gathered in the Amphitheatre of the Sphere, in [[West Valley | There was once a favored elder, He was of [[lucidity]]. Many [[dreamer]]s would just follow him about he was so fun and friendly. Teaching mainly that elders were not gods and shouldn't be feared. This at the time was a common misconception. There was a big events all dreamers gathered in the Amphitheatre of the Sphere, in [[West Valley of Totality]]. The whole dream was there. Our friendly elder was so excited. He had a gift for the lead teaching elder. One he had received from Telomir (the elder believed to be responsible for the skies of the valley with mechanical spiders.). He gave the lady the gift and she was immediately floated. Before anyone could blink Telomir struck her and disappeared. The first words from the lucidity elder were it was just supposed to blow up. | ||
There was so much happening after and the decision was made that the sender elder was to pay for his part in the terrible loss. He created the [[Dreamer's Cup Arena]] and it was decided that the story of how the act that was committed and the loss of their teaching elder was never to be forgotten this story was to be shared as the [[Dreamer's Cup Arena]] was to be a place of honorable events. | There was so much happening after and the decision was made that the sender elder was to pay for his part in the terrible loss. He created the [[Dreamer's Cup Arena]] and it was decided that the story of how the act that was committed and the loss of their teaching elder was never to be forgotten this story was to be shared as the [[Dreamer's Cup Arena]] was to be a place of honorable events. | ||
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This art is only carried by [[Guardian]]s of the various houses. | This art is only carried by [[Guardian]]s of the various houses. | ||
To use this art, the user must first be carrying a | To use this art, the user must first be carrying a [[Power Token]], and both the user and the target must be within a [[sanctuary]] for the evoke to work. | ||
[[Category:Arts]] | [[Category:Arts]] | ||
[[Category:House Arts]] | [[Category:House Arts]] |
Latest revision as of 17:05, 7 September 2020
Art Statistics | |
Focus: | none DreamSoul |
Cost: | 1 Power Token |
Orbit Required: | N/A |
Affected: | Target |
Duration: | Instant |
Duration
Instant.
Description
Teleports a target dreamer to the Dreamer's Cup Arena.
Plateau Effect
Slightly faster evoke time.
Art Research
Art History
There was once a favored elder, He was of lucidity. Many dreamers would just follow him about he was so fun and friendly. Teaching mainly that elders were not gods and shouldn't be feared. This at the time was a common misconception. There was a big events all dreamers gathered in the Amphitheatre of the Sphere, in West Valley of Totality. The whole dream was there. Our friendly elder was so excited. He had a gift for the lead teaching elder. One he had received from Telomir (the elder believed to be responsible for the skies of the valley with mechanical spiders.). He gave the lady the gift and she was immediately floated. Before anyone could blink Telomir struck her and disappeared. The first words from the lucidity elder were it was just supposed to blow up.
There was so much happening after and the decision was made that the sender elder was to pay for his part in the terrible loss. He created the Dreamer's Cup Arena and it was decided that the story of how the act that was committed and the loss of their teaching elder was never to be forgotten this story was to be shared as the Dreamer's Cup Arena was to be a place of honorable events.
Notes
This art is only carried by Guardians of the various houses.
To use this art, the user must first be carrying a Power Token, and both the user and the target must be within a sanctuary for the evoke to work.