Difference between revisions of "The Citadel"
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One room, The Nexus, contains marked portals leading to and from each of the house-associated rooms in Threshold, so may be used as a fast method of travel between them. The art [[Nexus Teleport]] transports a dreamer to this room from anywhere in the city. | One room, The Nexus, contains marked portals leading to and from each of the house-associated rooms in Threshold, so may be used as a fast method of travel between them. The art [[Nexus Teleport]] transports a dreamer to this room from anywhere in the city. | ||
<br> Within each of the five shrines lies a pad. Standing on one of these pads allows a dreamer faster regeneration of a particular [[element]]. | <br> Within each of the five shrines lies a pad. Standing on one of these pads allows a dreamer faster regeneration of a particular [[element]]. The approach, temple (or shrine), and sanctum of each are named as follows: | ||
Strength/Guard/Valor: [[Willpower]] | |||
Ruler's/Leadership/Influence: [[Insight]] | |||
[[Sylas Prium]]: [[Resilience]] | Soulmaster's/[[Sylas Prium|Prium]]/Resilience: [[Resilience]] | ||
Sinister/Dark/Evil: [[Lucidity]] | |||
[[Idoaclese]]: [[Dreamsoul]] | [[Idoaclese]]: [[Dreamsoul]] |
Revision as of 04:34, 15 August 2011
A regal air surrounds this garden, the grass underfoot seeming lush and well-kept, nourished by babbling streams that weave throughout. Soft lanterns illuminate clean stone paths leading to five monumental shrines, silhouetted dark against a clear, starry night sky.
The Citadel is locked to unsphered dreamers and can be accessed via Chasm of Souls or Threshold.
One room, The Nexus, contains marked portals leading to and from each of the house-associated rooms in Threshold, so may be used as a fast method of travel between them. The art Nexus Teleport transports a dreamer to this room from anywhere in the city.
Within each of the five shrines lies a pad. Standing on one of these pads allows a dreamer faster regeneration of a particular element. The approach, temple (or shrine), and sanctum of each are named as follows:
Strength/Guard/Valor: Willpower
Ruler's/Leadership/Influence: Insight
Soulmaster's/Prium/Resilience: Resilience
Sinister/Dark/Evil: Lucidity
Plane History
Old Plane Information Pre-SoT |
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(WARNING: Pre-SoT) While the structure of the plane has remained largely the same, the shrines were, of course, named after other dreamers of repute. Syriand: Willpower Markosh: Insight Relminus the Blind: Resilience Rek Nektu: Lucidity Gerriel Endeth: Dreamsoul |