FateSlayer

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Art Statistics

Focus: FS (Major)
Cost: 5 Lucidity
Orbit Required: 0
Affected: Talisman created
Duration: Instant

Description

Creates a talisman in the form of a blade. Use of the talisman swings it, causing damage to any dreamer or mare directly in front of the user.

The blade will disappear from the inventory after a certain period of time. Dropping the blade will cause it to disappear instantly, and it may not be given to another dreamer. It can, however, be shown to others.

Plateau Effect

For each level this art is Plateaued, casting time reduces, blade duration increases, and the damage associated with it grows, as shown in the following table:

Plateau Damage
0 - 9 1 - 4
10 - 19 2 - 6
20 - 29 5 - 10
30 - 39 7 - 12
40 - 49 7 - 18
50 - 59 9 - 23
60 - 69 9 - 28
70 - 79 11 - 30

Art Research

Art History

A DreamWright by the name of Aeson Lore and his younger brother Caidon, who was apprenticing under him, are credited with the creation of the first blade that we all use. The FateSender brothers were as close as two could be, the younger looking up to the elder at all times, as their father had past long before. Aeson loved to give his brother the hardest tasks that he could think of, all to train Caidon to be his successor, and surpass even his own works. He had given Caidon a task, to find useful items in Cloudsbreak, which would be of use to the citizens of the dream, and attempt to recreate them using the elements his coherence and soul commanded. Caidon then set out to try to make his brother as proud of him as he could. He talked to so many inhabitants of the dream, and searched and searched for insight into his quest. He came back to his brother, empty-handed…but with an idea. His journeys had brought him to see that of all the things dreamers had… the one thing they could actually use was a weapon of defense, as he had been attacked by nightmares in his journeys several times, with not much to aid him battle the Entropy Coalitions mistakes.

They came to the conclusion, that the weapon had to be strong, light, and able to be used by all. The two of them worked on this idea for several months, without much rest. Aeson and Caidon brought forth to the dream public some time later, a show of defensive power unmatched before. They were able to call forth a scimitar-like blade, made of complete lucidity, which was their strongest element. They taught the people how to evoke such an item, and to wield it best as possible. A problem was noticed however, that only the FateSenders of the dream were able to keep such a weapon for long periods of time, and it was not very strong for any other foci. In fact, the other foci had blades that were actually next to useless, providing just enough protection to defend themselves to run, and escape collapse. The two brothers never fixed this problem, as they went on to succeed in other things, thinking that their contribution had been made, and others would perfect it.

Researched by Sett

Alternate History

The Art of FlameRuin is an Art which creates a projectile called a Flame, or a Bolt. It was stumbled upon by a benevolent Dreamer named Ignicolist. Ignicolist, which means Fire Worshipper, was a normal man, who lived a normal life.

Once, when he was a boy, he accidentally placed his hand in a fire, and hence was Named.

Soon after his Accident and his Naming, Ignicolist was apprenticed to a DreamWright, despite his young age. His parents, and the Dreamwright believed that age was not a factor in determining experience, nor was it a quantitative measure of determining whether on was capable of great things.

Then came the Great Loss.

Ignicolist had not learned anything of importance in his time spent in the Dream as apprentice to the Dreamwright. His Fate was sealed, however, and after the Great Loss he was destined to never Dream again.

While in Cloudsbreak, Ignicolist studied an worked on his Arts, known as Science. As an apothecary, he studied the elements of Helium and Oxygen, things that are not even known in the Dream, where all is made of Resilience, Lucidity, and Willpower. Ignicolist longed very much to be a part of a Dream and retain his Lucid Arts. This caused him to study most closely a substance known as Water.

Water had the unique property of corroding all substances placed in it. Stone, metal -- all was in some way worn down by Water's presence.

Even Sodium was worn down by water, but its reaction was something more like an explosion, rather than erosion.

Sodium and Water, when combined produced a great explosion as heat was created. Ignicolist, using his skill as an apothecary, began to perfect what he called an Art. Eventually, he had perfected it -- the Flame from the reaction could be channeled by the combined use of the Will, and the Lucid elements of the Dream.

Gatekeepers are the warriors of the Dream, and hence the Flame can be used for War. Fatesenders are the tricksters of the Dream, and hence the Flame can confuse other Dreamers, or play practical jokes, such as Fireworks.

The Art was carried into the Dream by Ignicolist's son, when Ignicolist was very old. The Son soon became a very powerful Dreamer, as aided by the Lucid Art of FlameRuin. Using his power, the Son pulled his Father into a state residing between the Dream and Cloudsbreak, known as Cyberspace.

Some say that he even possesses other Dreamers and enters the Dream under a variety of names, such as NightLite.

Researched by NightLite

Notes

While casting FateSlayer, the evoker must remain motionless, or the art fails.

The evoke cone for this art is purple with a chalk riser.

Reference: http://www.angelfire.com/ab7/dranak/Arts/arts-fs.htm#Fateslayer