Difference between revisions of "Ward"

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(New page: Focus: GateKeeper Major Art Cost: 20 Willpower Orbit Acquired: 20 Affected: Portal Duration: N/A Description: Ward is an art that creates a lock on a portal that disables the port...)
 
 
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Focus: GateKeeper Major Art
__NOTOC__
{|align="right" border="0"
|colspan="2"|
<center>
===Art Statistics===
</center>
|-
|'''Focus:'''
|[[Willpower]] (Major)
|-
|'''Cost:'''
|20
|-
|'''Orbit Required:'''
|40
|-
|'''Affected:'''
|Portal
|-
|}
<br>


Cost: 20 Willpower
[[Image:Ward.jpg]]
<br>


Orbit Acquired: 20
===Duration===


Affected: Portal
10 minutes and 20 seconds, or until [[Shatter|shattered]].


Duration: N/A
===Description===


Description: Ward is an art that creates a lock on a portal that disables the portal for ten minutes. The only way to pass through the portal is by using the Amulet of the one who created it, or by using the effect of Blend, which is a high sphere DreamSeer Major Art.
Creates a lock on a [[Portal]], in the shape of a yellow star with a red gem in the center.  


Plateau Effect: N/A
This lock bars use of the [[Portal]], except in special circumstances (see notes).


Art Research: N/A
===Plateau Effect===


Art History: N/A
Decreased evoke time.


Notes: The only way to pass through the portal is by using the Amulet of the one who created it, or by using the effect of Blend, which is a high sphere DreamSeer Major Art.
===Art Research===
 
===Art History===
 
Shortly after the Nightmare Wars, when a group of Master Dreamwrights led by Syriand the Graceful and Lagumbar Staggern had developed the Portals of the dream itself, it was discovered by the Seekers of Knowledge, they discovered that the ambient essence in a contained area was easier to harness. Their efforts and of course their extremely involved studies in this area led to the spawning of many new varieties of arts for the dream. The first of which the Seekers of Knowledge deemed necessary were the Gatekeeper arts known as [[Ward]] and [[Amulet]] in order to control access to certain areas for a period of time. This is the history behind the great arts of Ward and Amulet (Willpower)
 
===Notes===
 
The user used to pass through their own [[Ward]] normally, but now requires an [[Amulet]] like everyone else.
 
The only ways to pass through the lock are using the [[Amulet]] of the one who created it, and through the use of [[Blend]].
 
It is possible to [[Ward]] a [[Portal]] multiple times. This can only be achieved by having multiple [[GateKeeper]]s complete the evocation on the same [[Portal]] at the same time. This will stop the use of [[Blend]] as a method to pass through the [[Portal]].
 
[[GateKeeper]]s that possess [[Forge Talisman]] can also create a [[Ward]] like [[talisman]] for various uses.
 
===References===
 
*https://web.archive.org/web/20021031221110/http://members.cox.net/radiance/arts_ward.html


[[Category:Arts]]
[[Category:Arts]]

Latest revision as of 22:31, 20 May 2021

Art Statistics

Focus: Willpower (Major)
Cost: 20
Orbit Required: 40
Affected: Portal


Ward.jpg

Duration

10 minutes and 20 seconds, or until shattered.

Description

Creates a lock on a Portal, in the shape of a yellow star with a red gem in the center.

This lock bars use of the Portal, except in special circumstances (see notes).

Plateau Effect

Decreased evoke time.

Art Research

Art History

Shortly after the Nightmare Wars, when a group of Master Dreamwrights led by Syriand the Graceful and Lagumbar Staggern had developed the Portals of the dream itself, it was discovered by the Seekers of Knowledge, they discovered that the ambient essence in a contained area was easier to harness. Their efforts and of course their extremely involved studies in this area led to the spawning of many new varieties of arts for the dream. The first of which the Seekers of Knowledge deemed necessary were the Gatekeeper arts known as Ward and Amulet in order to control access to certain areas for a period of time. This is the history behind the great arts of Ward and Amulet (Willpower)

Notes

The user used to pass through their own Ward normally, but now requires an Amulet like everyone else.

The only ways to pass through the lock are using the Amulet of the one who created it, and through the use of Blend.

It is possible to Ward a Portal multiple times. This can only be achieved by having multiple GateKeepers complete the evocation on the same Portal at the same time. This will stop the use of Blend as a method to pass through the Portal.

GateKeepers that possess Forge Talisman can also create a Ward like talisman for various uses.

References