Difference between revisions of "The Temple Guild"

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[[Category:Guilds]]
 
[[Category:City Histories]]
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'''Seekers of the Expanse''': Being that we within the city mainly deal with a variety of the city’s non-dreamer entities, we tend to want to learn as much as possible about them. From studying and befriending individual Kotoken, communing with spirits such as the Egregore, Us, meditating and learning about the Holy Trees, Alder, and Altera, as well as pleasing small sprites and fairies in far off, nearly forgotten caves, we reach out to all creatures so that we may learn more about them, ourselves, and the dream itself. Some of these paths are lit by faith and worship for creatures and entities with whom we bear reverence. We do not require any individual worship any entity, but we hold our arms open for those who seek to venerate these greater beings.
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'''Seekers of the Expanse''': Being that we within the city mainly deal with a variety of the city’s non-dreamer entities, we tend to want to learn as much as possible about them. From studying and befriending individual [[Kotoke]]n, communing with spirits such as the Egregore, Us, meditating and learning about the Holy Trees, [[Alder]], and Altera, as well as pleasing small sprites and fairies in far off, nearly forgotten caves, we reach out to all creatures so that we may learn more about them, ourselves, and the dream itself. Some of these paths are lit by faith and worship for creatures and entities with whom we bear reverence. We do not require any individual worship any entity, but we hold our arms open for those who seek to venerate these greater beings.


'''Spirit Warding & Hunting''': We of the Temple recognize that not all entities we encounter will be benevolent. We have committed ourselves to the arts of warding, hunting, cleansing, and purging of malevolent entities that would threaten our dreams. These beings will come in many shapes with different motivations, afflictions, and histories. We draw on various shardic knowledge as well as the souls of the Kin to guide our steps in this path. In this endeavor, we hold ourselves to a rigorous standard and will utilize any and all techniques within our grasp to ensure the safety of our dream from Anathemas.
'''Spirit Warding & Hunting''': We of the Temple recognize that not all entities we encounter will be benevolent. We have committed ourselves to the arts of warding, hunting, cleansing, and purging of malevolent entities that would threaten our dreams. These beings will come in many shapes with different motivations, afflictions, and histories. We draw on various shardic knowledge as well as the souls of the Kin to guide our steps in this path. In this endeavor, we hold ourselves to a rigorous standard and will utilize any and all techniques within our grasp to ensure the safety of our dream from Anathemas.
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'''The Dark Nightmares''': The Darkmares are dark mirrors of dreamer kind. They are often challenges that must be overcome. We acknowledge that at times, and in phases, they may organize into what could loosely be called a society. While we view them as sentient creatures, we understand that sentience goes hand in hand with a primal and often violent expression of themselves. We will not hate based on the prejudice of form, tongue or practice. We may speak with them, but we never forget to whom we are talking to.
'''The Dark Nightmares''': The Darkmares are dark mirrors of dreamer kind. They are often challenges that must be overcome. We acknowledge that at times, and in phases, they may organize into what could loosely be called a society. While we view them as sentient creatures, we understand that sentience goes hand in hand with a primal and often violent expression of themselves. We will not hate based on the prejudice of form, tongue or practice. We may speak with them, but we never forget to whom we are talking to.


'''Intraplanar Impact''': We take our roots from the original Gathering of the Entranced. The Temple is a guild that acknowledges the existence of multiple planes. These planes impact one another to varying degrees; the extent of which cannot always be measured, but should never be discounted. We seek to understand those impacts better with our esoteric studies.
'''Intraplanar Impact''': We take our roots from the original [[Gathering of the Entranced]]. The Temple is a guild that acknowledges the existence of multiple planes. These planes impact one another to varying degrees; the extent of which cannot always be measured, but should never be discounted. We seek to understand those impacts better with our esoteric studies.


'''Station''': We are stationed within Fayd's Fortress. All those who seek to join the Temple will need a Key to gain access to the inner rooms. The Fortress itself is not locked out to others. Beware while inside that you do not enter into one of the two cells. Meeting times and Dates will be posted to the Board very soon.
'''Station''': We are stationed within [[Fayd's Fortress]]. All those who seek to join the Temple will need a Key to gain access to the inner rooms. The Fortress itself is not locked out to others. Beware while inside that you do not enter into one of the two cells. Meeting times and Dates will be posted to the Board very soon.


''Original Charter Written by Windsong, Magnilia and Sadara. Modified By Sadara as a Guild. -{S}''
''Original Charter Written by Windsong, Magnilia and Sadara. Modified By Sadara as a Guild. -{S}''
[[Category:Past Guilds]]

Latest revision as of 00:36, 30 November 2021

2021-05-20(2).png


Seekers of the Expanse: Being that we within the city mainly deal with a variety of the city’s non-dreamer entities, we tend to want to learn as much as possible about them. From studying and befriending individual Kotoken, communing with spirits such as the Egregore, Us, meditating and learning about the Holy Trees, Alder, and Altera, as well as pleasing small sprites and fairies in far off, nearly forgotten caves, we reach out to all creatures so that we may learn more about them, ourselves, and the dream itself. Some of these paths are lit by faith and worship for creatures and entities with whom we bear reverence. We do not require any individual worship any entity, but we hold our arms open for those who seek to venerate these greater beings.

Spirit Warding & Hunting: We of the Temple recognize that not all entities we encounter will be benevolent. We have committed ourselves to the arts of warding, hunting, cleansing, and purging of malevolent entities that would threaten our dreams. These beings will come in many shapes with different motivations, afflictions, and histories. We draw on various shardic knowledge as well as the souls of the Kin to guide our steps in this path. In this endeavor, we hold ourselves to a rigorous standard and will utilize any and all techniques within our grasp to ensure the safety of our dream from Anathemas.

Esoteric Sciences: We of the Temple use the sciences of the dream to achieve our goals, as well as to understand our position better. Be it Harmonics, the use of calibrating specific intonations to create massive changes in the dreamscape and our avatars, Alchemy, the use of chemicals, distillation, and combination to create potions, serums, and weapons, or the study of energies to create contraptions and engineering advances that influence the dream immensely. We also study the arts of weapon and armor craft, learning of and using the dream’s places of creation for the betterment of the city.

Souls: We do not know all there is to know about this energetic fragment. We shall seek to understand more. We do view them as a link to the divine, in its many forms.

The Dark Nightmares: The Darkmares are dark mirrors of dreamer kind. They are often challenges that must be overcome. We acknowledge that at times, and in phases, they may organize into what could loosely be called a society. While we view them as sentient creatures, we understand that sentience goes hand in hand with a primal and often violent expression of themselves. We will not hate based on the prejudice of form, tongue or practice. We may speak with them, but we never forget to whom we are talking to.

Intraplanar Impact: We take our roots from the original Gathering of the Entranced. The Temple is a guild that acknowledges the existence of multiple planes. These planes impact one another to varying degrees; the extent of which cannot always be measured, but should never be discounted. We seek to understand those impacts better with our esoteric studies.

Station: We are stationed within Fayd's Fortress. All those who seek to join the Temple will need a Key to gain access to the inner rooms. The Fortress itself is not locked out to others. Beware while inside that you do not enter into one of the two cells. Meeting times and Dates will be posted to the Board very soon.

Original Charter Written by Windsong, Magnilia and Sadara. Modified By Sadara as a Guild. -{S}