Difference between revisions of "Category:House Arts"

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Each of [[:Category:The Great Houses|The Eight Great Houses]] has its own specific House Art. A list follows.
[[Image:sigil.jpg|center|500px]]
<br>


These Arts may only be used by crested members of the respective Houses.
Each [[Stronghold]] has its own specific House Art. A list follows.


The cost is one (1) Power Token (it used to be three) plus 10 DreamSoul.
These Arts may only be used by crested members of the respective Strongholds.


Each are learnable at Orbit 20
The cost is one (1) [[Power Token]] plus 10 [[DreamSoul]] to evoke.


Each are learnable at [[Orbit]] 20


==[[Alliance of the Eclipse]]==
==Strongholds==


<span style ="color:yellow">ART NAME:</span> [[Peace Aura]]
===[[Illapse Stronghold]]===


<span style ="color:yellow">EFFECT:</span> Grants target invulnerability, however the target is unable to use Arts or Talismans.
<span style ="color:yellow">ART NAME:</span> [[Dazzle]]


==[[Dreamers of Light]]==
<span style ="color:yellow">EFFECT:</span> Mass-[[Stagger|Staggers]] any non-member in the room as well as does damage.


Art Name: [[Dazzle]]
===[[Evernight Stronghold]]===


Effect: Mass-[[Stagger|Staggers]] any non-member in the room as well as does damage.
<span style ="color:yellow">ART NAME:</span> [[Poison Cloud]] (currently unavailable)


==[[Gathering of the Entranced]]==
<span style ="color:yellow">EFFECT:</span> Damages and [[Poison|poisons]] non-members in the room.


Art Name: [[Entrancement]]
===[[Lambent Stronghold]]===


Effect: Grants target regeneration even when moving
<span style ="color:yellow">ART NAME:</span> [[Peace Aura]] (currently unavailable)


==[[House Calenture]]==
<span style ="color:yellow">EFFECT:</span> Grants target invulnerability, however the target is unable to use Arts or Talismans.


Art Name: [[Poison Cloud]]
===[[Edgeward Stronghold]]===


Effect: Damages and [[Poison|poisons]] and non-[[House Calenture]] members in the room.
<span style ="color:yellow">ART NAME:</span> [[Break Covenant]]


==[[Keepers of the Eternal Shadow]]==
<span style ="color:yellow">EFFECT:</span> Breaks [[Join Party|joined parties]] and does damage to Party leader.


Art Name: [[Shadow Step]]
===[[Umbric Stronghold]]===


Effect: Grants target [[Invisibility]].
<span style ="color:yellow">ART NAME:</span> [[Shadow Step]]


==[[Order of the Sable Moon]]==
<span style ="color:yellow">EFFECT:</span> Grants target [[Invisibility]].


Art Name:  [[Sable Shield]]
===[[Basin Stronghold]]===


Effect: Grants target [[Free Action]], [[Resist Fear]], [[Protection]], [[Vision]], and protection from [[Poison]]
<span style ="color:yellow">ART NAME:</span> [[Entrancement]] (currently unavailable)


==[[Protectors of the Radiance]]==
<span style ="color:yellow">EFFECT:</span> Grants target [[Regeneration]], even when moving.


Art Name: [[Radiant Blaze]]
===[[Valley Stronghold]]===


Effect: Does damage and [[Blind|blinds]] any non-[[Protectors of the Radiance]] members in room.
<span style ="color:yellow">ART NAME:</span> [[Radiant Blaze]]


==[[Union of the Covenant]]==
<span style ="color:yellow">EFFECT:</span> [[Blind|Blinds]] and damages any non-members in the room.


Art Name:  [[Break Covenant]]
===[[Trinity Stronghold]]===


Effect: Breaks [[Join Party|joined parties]] and does damage to Party leader.
<span style ="color:yellow">ART NAME:</span> [[Sable Shield]]
 
<span style ="color:yellow">EFFECT:</span> Grants target [[Free Action]], [[Resist Fear]], [[Protection]], [[Vision]], and protection from [[Poison]]


==Common [[:Category:The Great Houses|House]] Arts==
==Common [[:Category:The Great Houses|House]] Arts==
<span style ="color:yellow">ART NAME:</span> [[Ascend to Ruler]]
<span style ="color:yellow">EFFECT:</span> Ascends a [[Guardian]] to a [[Ruler]].


<span style ="color:yellow">ART NAME:</span> [[Corrupt Essence]]
<span style ="color:yellow">ART NAME:</span> [[Corrupt Essence]]


<span style ="color:yellow">EFFECT:</span> Transforms a [[Essence|Dreamer Essence]] into an [[Essence Node]] that can then be [[Drain Essence|Drained]] or placed within a [[House Prime Artifact]].
<span style ="color:yellow">EFFECT:</span> Transforms a [[Essence|Dreamer Essence]] into an [[Essence Node]] that can then be [[Drain Essence|Drained]] or placed within a [[Prime]].
 
 
<span style ="color:yellow">ART NAME:</span> [[Create ID Token]]
 
<span style ="color:yellow">EFFECT:</span> Art used to create a [[House]] ID.
 
 
<span style ="color:yellow">ART NAME:</span> [[Cup Summons]]
 
<span style ="color:yellow">EFFECT:</span> Teleports a target dreamer to the [[Dreamer's Cup Arena]].
 
 
<span style ="color:yellow">ART NAME:</span> [[Demote]]
 
<span style ="color:yellow">EFFECT:</span> Reduces a dreamer's position within a [[House]].
 
 
<span style ="color:yellow">ART NAME:</span> [[Expel]]
 
<span style ="color:yellow">EFFECT:</span> Transports a collapsed [[Dreamer]] from the house facade to [[Threshold Pits]].
 
 
<span style ="color:yellow">ART NAME:</span> [[House Members]]
 
<span style ="color:yellow">EFFECT:</span> Locates any dreaming house members and tells you who is currently dreaming and the plane they are on.
 
 
<span style ="color:yellow">ART NAME:</span> [[Initiate (art)]]
 
<span style ="color:yellow">EFFECT:</span> Advances a dreamer to the level of [[Initiate]] in a [[House]].
 
 
<span style ="color:yellow">ART NAME:</span> [[Knight]]
 
<span style ="color:yellow">EFFECT:</span> Advances a [[House]] [[Initiate]] to [[Guardian]] status.
 
 
<span style ="color:yellow">ART NAME:</span> [[Power Token (art)]]
 
<span style ="color:yellow">EFFECT:</span> Creates a [[House]] [[Power Token]] that can be used with various arts.
 
 
<span style ="color:yellow">ART NAME:</span> [[Rally]]
 
<span style ="color:yellow">EFFECT:</span> As long as both are in [[Join Party]], the art will return the target back to where the one evoking the art is standing.




<span style ="color:yellow">ART NAME:</span> [[Sacrifice]]
<span style ="color:yellow">ART NAME:</span> [[Sacrifice]]


<span style ="color:yellow">EFFECT:</span>  Transforms a [[Charm]] or [[Chakram]] into an [[Essence Node]] that can then be [[Drain Essence|Drained]] or placed within a [[House Prime Artifact]].
<span style ="color:yellow">EFFECT:</span>  Transforms a [[Charm]] or [[Chakram]] into an [[Essence Node]] that can then be [[Drain Essence|Drained]] or placed within a [[Prime]].


Note:  This was developed in order to provide strength for the house when its members adhered to strict pacifism.
Note:  This was developed in order to provide strength for the house when its members adhered to strict pacifism.




<span style ="color:yellow">ART NAME:</span> [[ ]]
<span style ="color:yellow">ART NAME:</span> [[Support Ascension]]


<span style ="color:yellow">EFFECT:</span>
<span style ="color:yellow">EFFECT:</span> Supports the ascension of a [[Guardian]] to [[Ruler]] status.




<span style ="color:yellow">ART NAME:</span> [[Support Demotion]]


<span style ="color:yellow">EFFECT:</span> Provides support for the demotion of a [[House]] member.
<br>


[[Category:The Great Houses]]
[[Category:Dream Lore]]
[[Category:Dream Lore]]
[[Category:Dreamers Guide]]

Latest revision as of 16:39, 14 August 2024

Sigil.jpg


Each Stronghold has its own specific House Art. A list follows.

These Arts may only be used by crested members of the respective Strongholds.

The cost is one (1) Power Token plus 10 DreamSoul to evoke.

Each are learnable at Orbit 20

Strongholds

Illapse Stronghold

ART NAME: Dazzle

EFFECT: Mass-Staggers any non-member in the room as well as does damage.

Evernight Stronghold

ART NAME: Poison Cloud (currently unavailable)

EFFECT: Damages and poisons non-members in the room.

Lambent Stronghold

ART NAME: Peace Aura (currently unavailable)

EFFECT: Grants target invulnerability, however the target is unable to use Arts or Talismans.

Edgeward Stronghold

ART NAME: Break Covenant

EFFECT: Breaks joined parties and does damage to Party leader.

Umbric Stronghold

ART NAME: Shadow Step

EFFECT: Grants target Invisibility.

Basin Stronghold

ART NAME: Entrancement (currently unavailable)

EFFECT: Grants target Regeneration, even when moving.

Valley Stronghold

ART NAME: Radiant Blaze

EFFECT: Blinds and damages any non-members in the room.

Trinity Stronghold

ART NAME: Sable Shield

EFFECT: Grants target Free Action, Resist Fear, Protection, Vision, and protection from Poison

Common House Arts

ART NAME: Ascend to Ruler

EFFECT: Ascends a Guardian to a Ruler.


ART NAME: Corrupt Essence

EFFECT: Transforms a Dreamer Essence into an Essence Node that can then be Drained or placed within a Prime.


ART NAME: Create ID Token

EFFECT: Art used to create a House ID.


ART NAME: Cup Summons

EFFECT: Teleports a target dreamer to the Dreamer's Cup Arena.


ART NAME: Demote

EFFECT: Reduces a dreamer's position within a House.


ART NAME: Expel

EFFECT: Transports a collapsed Dreamer from the house facade to Threshold Pits.


ART NAME: House Members

EFFECT: Locates any dreaming house members and tells you who is currently dreaming and the plane they are on.


ART NAME: Initiate (art)

EFFECT: Advances a dreamer to the level of Initiate in a House.


ART NAME: Knight

EFFECT: Advances a House Initiate to Guardian status.


ART NAME: Power Token (art)

EFFECT: Creates a House Power Token that can be used with various arts.


ART NAME: Rally

EFFECT: As long as both are in Join Party, the art will return the target back to where the one evoking the art is standing.


ART NAME: Sacrifice

EFFECT: Transforms a Charm or Chakram into an Essence Node that can then be Drained or placed within a Prime.

Note: This was developed in order to provide strength for the house when its members adhered to strict pacifism.


ART NAME: Support Ascension

EFFECT: Supports the ascension of a Guardian to Ruler status.


ART NAME: Support Demotion

EFFECT: Provides support for the demotion of a House member.