Difference between revisions of "Category:House Arts"
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<br> | |||
Each [[Stronghold]] has its own specific House Art. A list follows. | |||
These Arts may only be used by crested members of the respective Strongholds. | |||
The cost is one (1) [[Power Token]] plus 10 [[DreamSoul]] to evoke. | |||
Each are learnable at [[Orbit]] 20 | |||
==Strongholds== | |||
===[[Illapse Stronghold]]=== | |||
<span style ="color:yellow">ART NAME:</span> [[Dazzle]] | |||
<span style ="color:yellow">EFFECT:</span> Mass-[[Stagger|Staggers]] any non-member in the room as well as does damage. | |||
===[[Evernight Stronghold]]=== | |||
<span style ="color:yellow">ART NAME:</span> [[Poison Cloud]] (currently unavailable) | |||
<span style ="color:yellow">EFFECT:</span> Damages and [[Poison|poisons]] non-members in the room. | |||
===[[Lambent Stronghold]]=== | |||
<span style ="color:yellow">ART NAME:</span> [[Peace Aura]] (currently unavailable) | |||
<span style ="color:yellow">EFFECT:</span> Grants target invulnerability, however the target is unable to use Arts or Talismans. | |||
===[[Edgeward Stronghold]]=== | |||
<span style ="color:yellow">ART NAME:</span> [[Break Covenant]] | |||
<span style ="color:yellow">EFFECT:</span> Breaks [[Join Party|joined parties]] and does damage to Party leader. | |||
===[[Umbric Stronghold]]=== | |||
<span style ="color:yellow">ART NAME:</span> [[Shadow Step]] | |||
<span style ="color:yellow">EFFECT:</span> Grants target [[Invisibility]]. | |||
===[[Basin Stronghold]]=== | |||
<span style ="color:yellow">ART NAME:</span> [[Entrancement]] (currently unavailable) | |||
<span style ="color:yellow">EFFECT:</span> Grants target [[Regeneration]], even when moving. | |||
===[[Valley Stronghold]]=== | |||
<span style ="color:yellow">ART NAME:</span> [[Radiant Blaze]] | |||
<span style ="color:yellow">EFFECT:</span> [[Blind|Blinds]] and damages any non-members in the room. | |||
===[[Trinity Stronghold]]=== | |||
<span style ="color:yellow">ART NAME:</span> [[Sable Shield]] | |||
<span style ="color:yellow">EFFECT:</span> Grants target [[Free Action]], [[Resist Fear]], [[Protection]], [[Vision]], and protection from [[Poison]] | |||
==Common [[:Category:The Great Houses|House]] Arts== | |||
<span style ="color:yellow">ART NAME:</span> [[Ascend to Ruler]] | |||
<span style ="color:yellow">EFFECT:</span> Ascends a [[Guardian]] to a [[Ruler]]. | |||
<span style ="color:yellow">ART NAME:</span> [[Corrupt Essence]] | |||
<span style ="color:yellow">EFFECT:</span> Transforms a [[Essence|Dreamer Essence]] into an [[Essence Node]] that can then be [[Drain Essence|Drained]] or placed within a [[Prime]]. | |||
<span style ="color:yellow">ART NAME:</span> [[Create ID Token]] | |||
<span style ="color:yellow">EFFECT:</span> Art used to create a [[House]] ID. | |||
<span style ="color:yellow">ART NAME:</span> [[Cup Summons]] | |||
<span style ="color:yellow">EFFECT:</span> Teleports a target dreamer to the [[Dreamer's Cup Arena]]. | |||
<span style ="color:yellow">ART NAME:</span> [[Demote]] | |||
<span style ="color:yellow">EFFECT:</span> Reduces a dreamer's position within a [[House]]. | |||
<span style ="color:yellow">ART NAME:</span> [[Expel]] | |||
<span style ="color:yellow">EFFECT:</span> Transports a collapsed [[Dreamer]] from the house facade to [[Threshold Pits]]. | |||
<span style ="color:yellow">ART NAME:</span> [[House Members]] | |||
= | <span style ="color:yellow">EFFECT:</span> Locates any dreaming house members and tells you who is currently dreaming and the plane they are on. | ||
<span style ="color:yellow">ART NAME:</span> [[Initiate (art)]] | |||
= | <span style ="color:yellow">EFFECT:</span> Advances a dreamer to the level of [[Initiate]] in a [[House]]. | ||
<span style ="color:yellow">ART NAME:</span> [[Knight]] | |||
= | <span style ="color:yellow">EFFECT:</span> Advances a [[House]] [[Initiate]] to [[Guardian]] status. | ||
<span style ="color:yellow">ART NAME:</span> [[Power Token (art)]] | |||
= | <span style ="color:yellow">EFFECT:</span> Creates a [[House]] [[Power Token]] that can be used with various arts. | ||
<span style ="color:yellow">ART NAME:</span> [[Rally]] | |||
<span style ="color:yellow">EFFECT:</span> As long as both are in [[Join Party]], the art will return the target back to where the one evoking the art is standing. | |||
= | <span style ="color:yellow">ART NAME:</span> [[Sacrifice]] | ||
<span style ="color:yellow">EFFECT:</span> Transforms a [[Charm]] or [[Chakram]] into an [[Essence Node]] that can then be [[Drain Essence|Drained]] or placed within a [[Prime]]. | |||
Note: This was developed in order to provide strength for the house when its members adhered to strict pacifism. | |||
<span style ="color:yellow">ART NAME:</span> [[Support Ascension]] | |||
<span style ="color:yellow">EFFECT:</span> Supports the ascension of a [[Guardian]] to [[Ruler]] status. | |||
<span style ="color:yellow">ART NAME:</span> [[Support Demotion]] | |||
<span style ="color:yellow">EFFECT:</span> Provides support for the demotion of a [[House]] member. | |||
<br> | |||
[[Category:The Great Houses]] | |||
[[Category:Dream Lore]] | [[Category:Dream Lore]] | ||
[[Category:Dreamers Guide]] |
Latest revision as of 15:39, 14 August 2024
Each Stronghold has its own specific House Art. A list follows.
These Arts may only be used by crested members of the respective Strongholds.
The cost is one (1) Power Token plus 10 DreamSoul to evoke.
Each are learnable at Orbit 20
Strongholds
Illapse Stronghold
ART NAME: Dazzle
EFFECT: Mass-Staggers any non-member in the room as well as does damage.
Evernight Stronghold
ART NAME: Poison Cloud (currently unavailable)
EFFECT: Damages and poisons non-members in the room.
Lambent Stronghold
ART NAME: Peace Aura (currently unavailable)
EFFECT: Grants target invulnerability, however the target is unable to use Arts or Talismans.
Edgeward Stronghold
ART NAME: Break Covenant
EFFECT: Breaks joined parties and does damage to Party leader.
Umbric Stronghold
ART NAME: Shadow Step
EFFECT: Grants target Invisibility.
Basin Stronghold
ART NAME: Entrancement (currently unavailable)
EFFECT: Grants target Regeneration, even when moving.
Valley Stronghold
ART NAME: Radiant Blaze
EFFECT: Blinds and damages any non-members in the room.
Trinity Stronghold
ART NAME: Sable Shield
EFFECT: Grants target Free Action, Resist Fear, Protection, Vision, and protection from Poison
Common House Arts
ART NAME: Ascend to Ruler
EFFECT: Ascends a Guardian to a Ruler.
ART NAME: Corrupt Essence
EFFECT: Transforms a Dreamer Essence into an Essence Node that can then be Drained or placed within a Prime.
ART NAME: Create ID Token
EFFECT: Art used to create a House ID.
ART NAME: Cup Summons
EFFECT: Teleports a target dreamer to the Dreamer's Cup Arena.
ART NAME: Demote
EFFECT: Reduces a dreamer's position within a House.
ART NAME: Expel
EFFECT: Transports a collapsed Dreamer from the house facade to Threshold Pits.
ART NAME: House Members
EFFECT: Locates any dreaming house members and tells you who is currently dreaming and the plane they are on.
ART NAME: Initiate (art)
EFFECT: Advances a dreamer to the level of Initiate in a House.
ART NAME: Knight
EFFECT: Advances a House Initiate to Guardian status.
ART NAME: Power Token (art)
EFFECT: Creates a House Power Token that can be used with various arts.
ART NAME: Rally
EFFECT: As long as both are in Join Party, the art will return the target back to where the one evoking the art is standing.
ART NAME: Sacrifice
EFFECT: Transforms a Charm or Chakram into an Essence Node that can then be Drained or placed within a Prime.
Note: This was developed in order to provide strength for the house when its members adhered to strict pacifism.
ART NAME: Support Ascension
EFFECT: Supports the ascension of a Guardian to Ruler status.
ART NAME: Support Demotion
EFFECT: Provides support for the demotion of a House member.
Pages in category "House Arts"
The following 22 pages are in this category, out of 22 total.