Difference between revisions of "Teaching Standards and Protocols"

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Teaching Standards and Protocols
by Ethor Frilg » Thu Apr 15, 2021 6:12 pm


====Teachers Requirements and Progression(WARNING: THE INFORMATION BELOW IS CHANGING):====
==Teachers Requirements and Progression==
<br>
 
The following are to be adhered to by all Teachers, regardless of orbit, Train ability, rank in factions, etc.
The following are to be adhered to by all Teachers, regardless of orbit, Train ability, rank in factions, etc.
**A Teacher has the freedom, within reason, to grant any task that is of appropriate difficulty for the corresponding student and the Art sought.
**A Teacher has the freedom to accept or deny the report of any student if they feel it is inadequate or insufficient.
**A Teacher has the freedom to teach or not teach whomever they wish. A Teacher may refuse to hear a report from any student.
**A Teacher is expected to actively use their halo. Periods of inactivity (either absence from the dream in general, or non-use of Train) may result in removal of Train, Train Self or Sphere.
**A Teacher will have the discretion of determining how, why, and to whom they wish to or not wish to grant Support Train Tokens.
**A Teacher requesting a Train plateau must have the same number of Major Arts to the level of the Train that is being requested. If, and only if, there are not enough Major arts to equal the level then all the Major arts and a number of Minor arts may be combined to give you the Train level total.
*Master Teachers may now task and train in plateaus of Train for other teachers. You must now be in party for the Train to work properly.
**A Teacher, if found to be violating or abusing the Teaching System, may have their teaching arts removed or suspended at the discretion of the Elder Council and Elder Teaching Lead. Incidents should be brought up by Dreamers and or Teachers/Master Teachers unless an Elder has a strong reason to believe that an investigation is required.
**All teachers are able to quest, train and plateau any student, no matter the focus, in Blade and Flame arts.


====MT Requirements and Obligations:====
* A [[Teacher]] has the freedom, within reason, to grant any task that is of appropriate difficulty for the corresponding student and the Art sought.
1. Those seeking Master status must have a Train of at LEAST 50.
* A [[Teacher]] has the freedom to accept or deny the report of any student if they feel it is inadequate or insufficient.
2. Those seeking Master status must have the art of Sphere.
* A [[Teacher]] has the freedom to teach or not teach whomever they wish. A [[Teacher]] may refuse to hear a report from any student.
3. Those seeking Master status must have at least 8 arts to 50 (Major, minor and DreamSoul arts)
* A [[Teacher]] is expected to actively use their halo. [[Teacher]]s will lose Quest if they are inactive for 6 months.
4. Those seeking Master status must have at least 3 arts to 40 (Major, minor and DreamSoul arts)
* A [[Teacher]] will have the freedom to determine who they provide their support train tokens to.
5. Those seeking Master status must have supports from ALL current Masters. If support is refused, a codex stating refusal is needed. If all Masters do not support seeker, the decision will be made by a majority of the votes either in favor or denial.
* Train Plateaus to both 10 and 20 are now granted through an interview process.
* Violating or abusing the Teaching System will not be tolerated and violators will be reprimanded up to and/or including the removal of [[Quest]], [[Train]], [[Train Self]], and [[Sphere]].
* All [[teacher]]s can grant and plateau any blade and flame art regardless of Focus.
* Returning [[teacher]]s who don’t have Quest can seek any [[Master Teacher]] to regain [[Quest]]. An Elder is not required.
 
===Train Plateaus===
 
* A [[Teacher]] must have an equal number of Major Arts to the requested [[Train]] plateau. If there are not enough Major arts, then Minor arts may be included.
 
Process of Mini Tasking for [[Support Train]]
 
* Evoke [[Quest]], select [[Support Train]] and then select the Master. Include the art and plateau in the title. When it is time to grant the support, you activate [[Support Train]] and select the art. A token will be made for you.
 
===Master Teachers===
 
* Those seeking Master status must have a [[Train]] of at LEAST 50.
* Those seeking Master status must have the art of [[Sphere]].
* Master Teachers who are deemed inactive will have Train Self removed.
* Membership of the Convocation of Masters is extended by invitation on an as needed basis.
* Those who meet the requirements for Master Teacher may submit their interest in joining. Their potential membership will be discussed and voted upon. If passed, an invitation will be extended to the dreamer to join the council.
* Master Teachers shall have the same discretion as any other teacher in terms of whom they task or do not task. It is encouraged that a Master Teacher keep their teaching neutral and available to all, but it is not a requirement.
* A Master Teacher is expected to actively use their halo. Periods of inactivity (either absence from the dream in general, or non-use of Train) may result in the removal of [[Quest]], [[Train]], [[Train Self]] or [[Sphere]].
* [[Master Teacher]]s found to be violating or abusing the Teaching System will be reprimanded up to and/or including the removal of [[Train]], [[Train Self]], and [[Sphere]].
* [[Master Teacher]]s may gain support train tokens by completing mini tasks equal in difficulty to a 1st plateau task.
* [[Master Teacher]]s may task and grant [[Train]] plateaus. You must be in party for the [[Train]] to work properly.
 
[[Train Self]] Token Requirements
 
* 2 support train tokens = Plat 10
* 3 support train tokens = Plats 20-30
* 4 support train tokens = Plats 40-60
* 5 support train tokens = Plats 70-90


**If approved, the Teacher will be granted Train Self and the status of Master Teacher.
===Members of the Convocation of Masters===
**Master Teachers shall have discretion in determining how, why and to whom they wish to support for Master Teacher status.


**The role of Master Teacher is to help lessen the burden of the Elder Master Teachers and to become a support for the other Teachers of the City. The Masters will be the best teachers of the City.
Rainbow Halos - Elder Members of the Convocation of Masters can train any and all arts except house arts, and Dreamsmith/Wordsmith marks
**A Master Teacher is expected to actively use and wear their halo. Periods of inactivity (either absence from the dream in general, or non-use of Train) may result in removal of Train, Train Self or Sphere.
**A Master Teacher, if found to be violating or abusing the Teaching System, may have their teaching arts removed or suspended at the discretion of the Elder Council and Elder Teaching Lead. Incidents should be brought up by Dreamers, Teachers/Master Teachers unless an Elder has a strong reason to believe that an investigation is required.
**Quest will ONLY be trained to your apprentice. Any returning teachers who do not have that art, seek out an Elder. Do not train them in the art if they do not have it.
**Master Teachers may gain support train tokens by obtaining and completing a mini-quest that is to be the equivalent of a 1st plateau (10 plat) quest.


Process for Support Train mini-tasks/questlets:
* Azlan - Master of Teaching
Evoke Quest, select Support Train and then select the Master. Include the art and plateau in the title. When it is time to grant the support, you activate Support Train and select the art. A token will be made for you.
* Lumira - Master of Dreamsmiths
* Grandma Jo
* Nomad


Number of supports needed per Train Self plateau:
2 for 10, 3 for 20-30, 4 for 40-60, 5 for 70-90


Non-Rainbow Halos


====Sphere Tasking:====
• Dakkoth(SM/DS)
**A Teacher may seek the Art of Sphere from an Elder Master Teacher.
• Kelos (DS)
**A Teacher must be at LEAST 3rd sphere and have issued 10+ tasks competed by students.
• Jawsman (GK/FS)
**“Sphere Apprenticeship” quest(s) will be issued if the Teacher is approved and has met all the requirements. The process will consist of working with experienced sphere teachers to learn the ropes.
• Krodoc (GK/DS)
**The Teacher is required to learn the eligibility and requirements for each Sphere level.
• Magnilia (SM/GK)
**The Teacher will be asked to formulate their own sample sphere quests for review.
• Liolira (DS)
**If the Elder Master Teacher feels the Sphere Apprentice is ready, they will be trained in the art of Sphere.
• Drex (DS/SM)
• Ironies II (SM/DS)


====Sphere Requirements:====
===The [[Art]] of [[Sphere]]===


Sphere 1: Should demonstrate understanding of the more basic functions in the Dream. This may be done in an interview but a Sphere Quest stating what was discussed must also be written before the student is granted the Sphere.
* A [[Teacher]] may seek the [[Art]] of [[Sphere]] from any Elder [[Master Teacher]].
Sphere 2: Demonstrate knowledge that would have been gained from interacting with others. This may be done in an interview but a Sphere Quest stating what was discussed must also be written before the student is granted the Sphere.
* The Teacher is required to learn the eligibility and requirements for each Sphere level.
Sphere 3: Actively participate in a meaningful event or experiment (Meaningful meaning multiple dreamers towards a specific goal, not necessarily “Dream changing”)
* The Teacher will be asked to formulate their own sample sphere quests for review.
* If the Elder [[Master Teacher]] feels the teacher is ready, they will be trained in the art of [[Sphere]].


===Sphere Ascension===


Arts Requirements:
There are now two choices each dreamer has for ascension in [[Sphere]].
ALL SPHERES require that your Blade, Flame, and Focus art be to your sphere level. Additionally:
1st Sphere: See/Complete Oracle System
2nd Sphere: See/Complete Oracle System
3rd Sphere: All Oracle Gifts Received
4th Sphere: 3 Focal arts at 39.
5th Sphere: 4 Focal arts at 49.
6th Sphere: 5 Focal arts at 59.
7th Sphere: 6 Focal arts at 69, 5 Dreamsoul arts at 69.
8th Sphere: 7 Focal arts at 79, 6 Dreamsoul arts at 79.
9th Sphere: Second Focus Path. 7 Dreamsoul arts at 89.


ARTS THAT WILL -NOT- COUNT TOWARDS DREAMSOUL ART REQUIREMENTS:
* Option 1: A [[dreamer]] may take on a task from a teacher with the art of Sphere that will test their abilities and send them on a quest to earn their ascension to the next sphere. A dreamer, upon completion of the quest, must seek out sphere support tokens from their peers and bring them, along with their quest report, to the sphere teacher for consideration.
House rank arts (Ascend to Ruler, initiate, demote, etc), Power Token, Sphere, Quest, Soul Evoke, Support Sphere, Support Train, Train Self.


Train and House Arts (but only one house art) will count towards Dreamsoul Art Requirements.
* Option 2: A [[dreamer]] may master their focus and skip the need to embark on a quest. To master one's focus, a dreamer MUST have every focal art plateaued to their current sphere. Any focal art that requires membership in a house to evoke is excluded from this requirement. A dreamer who masters their focus MUST seek an Elder (rainbow halo) FIRST to verify their accomplishment and get a codex of eligibility. The dreamer may then use this codex to gather sphere support tokens from their peers. Upon gathering the required number of supports, the dreamer will bring the codex of eligibility and supports back to any Elder (rainbow halo) to be granted to the actual sphere. You do not need to go to the same Elder you got the codex from. The act of mastering your focus will count as the effort needed to ascend to the next sphere.


When these requirements are met you may begin seeking Sphere Support tasks.
Ex: A [[Soulmaster]] that is Orbit 59 and seeking 6th sphere must have every [[Resilience]] art plateaued to 50. The exception would be [[Corrupt Essence]] as this requires rank in a house to evoke.


**Support sphere tokens are required for all spheres after 3rd. To obtain one, a task will be sought from a supporting (any) teacher. The approximate scale of effort or difficulty for each Sphere Support task should be around a 50-60 art plat difficulty. This usually includes leading or organizing at least one meaningful effort/initiative/experiment/impact that includes others and has been given -forethought- to an idea including expectations, preparation, and planning of the idea BEFORE the effort has taken place.
Sphere Ascension Tasking
**Sphere Support tasks may still be a multi-step progressive path towards a large-scale goal, several multi-step smaller projects, or completely unrelated. If there are steps to a greater goal each step must be tasked individually prior to any attempts.
**Students should not be in possession of or working on more than -2- active Sphere Support tasks at any given time.
**All Sphere Support tasks should be created on a Quest codex and the art of SUPPORT SPHERE should be targeted.


* Sphere 1: Should demonstrate understanding of the more basic functions in the Dream. This may be done in an interview but a Sphere Quest stating what was discussed must also be written before the student is granted the Sphere.
* Sphere 2: Demonstrate knowledge that would have been gained from interacting with others. This may be done in an interview but a Sphere Quest stating what was discussed must also be written before the student is granted the Sphere.
* Sphere 3: Demonstrate knowledge that would have been gained from taking part in a larger event. This may be done in an interview but a Sphere Quest stating what was discussed must also be written before the student is granted the Sphere.
* Sphere 4: LEAD a Large scale event involving many others.
* Sphere 5: LEAD or HOST at least three events involving many others. (Events can be a progression event or a tournament as examples)
* Sphere 6: Event impacting more than one house or group. Should be documented on the public scrolls and usually requires 5 to 6 events to create the whole.
* Sphere 7: Event impacting the entire City. This should be a significant event that will go down in the History of the City. Should require at least 6 to 7 attempts at what you are trying to accomplish. Documentation on the public scrolls is required for this sphere task.
* Sphere 8: Dream changing event. Should involve the entire City and benefit it as well. The event should be extremely well known and just as well documented on the public scrolls. Several, at least 7 to 8, attempts should be made before the final result is achieved.
* Sphere 9: The secondary focus path will serve as a dreamer's task for 9th sphere. Upon completion of their secondary focus, they may freely gather supports from their peers and seek an Elder to ascend to 9th sphere.


Supports required for each sphere:
Required Number of Sphere Support Tokens
4th Sphere 2 tokens
5th Sphere 4 tokens
6th Sphere 6 tokens
7th Sphere 8 tokens
8th Sphere 10 tokens
9th Sphere 12 tokens (No tasks required for attaining supports)
**All Sphere Support tasks can be reviewed by the Teaching Team and Teaching Lead to determine if it meets the criteria. If the Team feels that it doesn’t meet the criteria sufficiently, they may have the option to speak with the student and the Teacher/s about the sphere support task and work to alter or create one that is acceptable.
**While progressing through your secondary focus, tasks are not required to obtain supports for spheres.
**No double dipping with Sphere Support tasks. If its for your sphere, you may not gain another art/plat train for the same effort.


* 1st-3rd Sphere = 0 tokens
* 4th Sphere = 2 tokens
* 5th Sphere = 4 tokens
* 6th Sphere = 6 tokens
* 7th Sphere = 8 tokens
* 8th Sphere = 10 tokens
* 9th Sphere = 12 tokens


The Elders are looking at the art of Quest/Support Sphere/Train to make it so when you report your Support Sphere task it is recorded in the Book of Knowledge when a ribbon is made like how Support Train tasks work. Until then we will ask that students seeking spheres hang onto their tasks as well as the support ribbons until the sphere is completed and granted for teacher and/or Elder review.
===Apprenticeship===
Teachers may review the tasks to make sure there were tasks involved in gaining support and grant the sphere responsibly. This is not an opportunity for teachers to be overly critical of the tasks (but may ask questions), the teacher who granted the support ribbon already assessed that. If there are concerns, a teacher may refuse to grant the sphere and contact the Elder Masters.


I would like to suggest dedicating a room to Sphere Support tasks and ribbons. Ones that come to mind would be the Sphere Studies in the Library Sphere Halls. There are also Teaching Halls, Focal Guilds, House Vaults, and other various caches and vaults around the city to store these and other teaching related items for the time being.
* All Apprentices must be at least 4th sphere.
* Only Elder Master Teachers and MTs can mentor an apprentice. (See Dual Mentorship below)
* An MT is only allowed one apprentice at a time.
* The Apprentice and Mentor must spend at least 2 sessions going over general Teaching rules/guidelines (eligibility requirements, activity requirements, progression benchmarks, etc.)
* After the initial meetings, and if they are still in agreement, the MT and the Apprentice will start their work together. During the next few weeks, the Apprentice is expected to shadow the MT. At first, the MT will “guide” the Apprentice through their style of teaching and how they create certain tasks or decide if a report is sufficient. The Apprentice should be encouraged to offer suggestions, ask questions, critique or offer non-official “alternative” tasks.
* Once there is a level of mutual confidence, the Apprentice will be asked to come up with the actual task and, pending approval and re-written on a Quest codex by the MT, will give the task to the student to be completed.
* Regular reports are to be made to the Elder Teaching Lead or Elder Council.
* When the MT feels that the apprentice is ready, Master Teachers may now train their apprentices in the art of Quest.
* The granting of Quest will allow the apprentice access to the Apprentice Study and the option to display their Apprentice Halo.
* The two will work in tandem with the MT approving the tasks that the Apprentice writes. This continues until the MT and the Apprentice feel it is time to take the next step. At that point, the MT will decide if the Apprentice is ready to start writing tasks on their own.
* The final stage will continue until the MT feels that the Apprentice is ready to be given the Oral portion of the Exam. At this point, the MT and the Apprentice will meet with the Elder Teaching Lead and discuss the journey and then the Apprentice will speak with the Elder Teaching Lead alone.
* After the oral portion, if passed, the Final written exam will be given. (If more work is to be done, the Apprentice will be sent back to the MT and the three will discuss where help is needed)


====TEACHING STANDPOINT:====
Final Written Exam
**A student approaches a sphering teacher to let them know they are going to be beginning their sphere journey. They will discuss with that teacher roughly what they plan on doing and may check in with the teacher periodically throughout the process for advice/suggestions/guidance. Since this teacher will be granting the sphere, they will not be able to provide a support for the student's sphere.


**A student approaches teachers for Sphere Supports.
* The Apprentice needs to come up with their own “New Art”, any focus, sphere, effect etc. Once that is done, then pick 10 (or so) REAL dreamers and write an example task for them to learn the art, being prepared to defend why they did or did not write each task for each person a certain way. The task of the 10 people should say what they did. They are encouraged to interview people and encouraged to pick other dreamers than their friends or housemates.
**The teacher will verify the student meets all art requirements.
* When the report is given and the samples are looked at, the Elder Team Lead will discuss with the Elder Teaching Team and get input. The final decision is in the hands of the Elder Teaching Leads.
**Teacher and student will discuss if this is part of an ongoing effort they have not attempted, if they have something in mind they haven't started on already, or have an idea of a standalone project they would like to attempt. The student may have no idea, and this is when the teacher would need to come up with something for the student to work on. Any task given should be around a 50/60 plat difficulty to be an appropriate Sphere Support task.
* The Apprentice should take as long as they need to learn all that there is to know about Teaching. The apprenticeship will last at least 4 to 6 weeks, or longer if needed.
**Teacher evokes Quest and targets their Support Sphere art. Write down what they came up with, gives to student.
**Student returns, reports the task.
**Teacher creates Support Sphere ribbon, and gives that and the quest to the student.


**If a teacher is asked to train a sphere, and is presented with supports and tasks, they may ask questions about the tasks but are not expected to be overly critical. The teachers who provided the Sphere Support ribbons should have already done that. If a teacher has a concern, they may refuse to train the sphere and direct the student to a Master Teacher or Elder Master.
Dual Mentorship of Apprentices


====STUDENT STANDPOINT:====
* Depending on circumstance or preference, a secondary mentor can be added for extra assistance.
**A student approaches a sphering teacher to let them know they are going to be beginning their sphere journey. They will discuss with that teacher roughly what they plan on doing and may check in with the teacher periodically throughout the process for advice/suggestions/guidance.
* The secondary mentor does not need to be a Master Teacher.
* Same focus mentoring is very much desired whenever possible, but not required.
* Azlan is to be informed of ALL mentoring activities.


**Student approaches teacher for a sphere Support.
===Tasking and Plateauing===
**Student verifies they meet all art requirements.
**Student and teacher will discuss if this is part of an ongoing effort they have not attempted, if they have something in mind they haven't started on already, or have an idea of a standalone project they would like to attempt. The student may have no idea, and this is when the teacher would need to come up with something for the student to work on. Any task given should be around a 50/60 plat difficulty to be an appropriate Sphere Support task.
**Student reads, accepts, and does the task.
**Student returns, reports the task.
**Teacher gives student Support Sphere ribbon, and returns the task. The student will then store these until the sphere is complete and granted.
**When the student gets all supports they will return to the initial sphering teacher and present the tasks and supports. If the teacher refuses to grant the sphere, and the student feels they are worthy, they may seek a Master Teacher or Elder Master.


* A Student may have up to 3 active tasks from the same Teacher at a time. They may have multiple tasks from multiple [[teacher]]s. Exceptions to this rule are tasks for [[Forge Talisman]], [[Train]] or [[Sphere]].
* A Student may report a task as soon as they are ready. If the Student can report sooner than one dream cycle, then the task difficulty should be adjusted.
* A [[Teacher]] may decide the difficulty of a “To Learn” task. It should challenge the student but not be so difficult that it takes the student weeks to perform.
* Plateau tasks should increase in difficulty as the plateau increases. (Ex: [[Free Action]] to 80 should be incredibly more difficult than a [[Free Action]] to 10.)
* A Teacher, if found to be violating or abusing the Teaching System, may have their teaching arts removed or suspended at the discretion of the Elder Council and Elder Teaching Lead.


====Apprenticeship:====
[[Support Train]] and Support Sphere Arts
**Only Elder Master Teachers and MTs may be a Primary Mentor to an apprentice. (See Dual Mentorship below)
**An MT is only allowed one apprentice at a time.
**The Apprentice and Mentor must spend at least 2 sessions going over general Teaching rules/guidelines (eligibility requirements, activity requirements, progression benchmarks, etc)
**After the initial meetings, and if they are still in agreement, the MT and the Apprentice will start their work together. During the next few weeks, the Apprentice is expected to shadow the MT. At first, the MT will “guide” the Apprentice through their style of teaching and how they create certain tasks or decide if a report is sufficient. The Apprentice should be encouraged to offer suggestions, ask questions, critique or offer non-official “alternative” tasks.
**Once there is a level of mutual confidence, the Apprentice will be asked to come up with the actual task and, pending approval and re-written on a Quest codex by the MT, will give the task to the student to be completed.
**Regular reports are to be made to the Elder Teaching Lead or Elder Council.
**When the MT feels that the apprentice is ready, Master Teachers may now train their apprentices in the art of Quest.
*The granting of Quest will allow the apprentice access to the Apprentice Study and the option to display their Apprentice Halo.
**The two will work in tandem with the MT approving the tasks that the Apprentice writes. This continues until the MT and the Apprentice feel it is time to take the next step. At that point, the MT will decide if the Apprentice is ready to start writing tasks on their own.
**The final stage will continue until the MT feels that the Apprentice is ready to be given the Oral portion of the Exam. At this point, the MT and the Apprentice will meet with the Elder Teaching Lead and discuss the journey and then the Apprentice will speak with the Elder Teaching Lead alone.
**After the oral portion, if passed, the Final written exam will be given. (If more work is to be done, the Apprentice will be sent back to the MT and the three will discuss where help is needed)


====FINAL WRITTEN EXAM:====
* Any [[teacher]]s missing these arts are to be directed to an Elder.
**The Apprentice needs to come up with their own “New Art”, any focus, sphere, effect etc. Once that is done, then pick 10 (or so) REAL dreamers and write an example task for them to learn the art, being prepared to defend why they did or did not write each task for each person a certain way. The task of the 10 people should say what they did. They are encouraged to interview people and also encouraged to pick other dreamers than their friends or housemates.
**When the report is given and the samples are looked at, the Elder Team Lead will discuss with the Elder Teaching Team and get input. The final decision is in the hands of the Elder Teaching Leads.
**The Apprentice should take as long as they need to learn all that there is to know about Teaching. The apprenticeship will last at least 4 to 6 weeks, and as long as they need.


====Dual Mentorship of Apprentices:====
[[Bequeath]]
**Depending on circumstance or preference, a secondary mentor can be added for extra assistance.
*The secondary mentor does not need to be a Master Teacher.
*Same focus mentoring is very much desired whenever possible, but not required.
*Ethor Frilg is to be informed of ALL mentoring activities.


====Tasking and Plateauing:====
* Any [[Teacher]], [[Guardian]] or [[Ruler]] missing the art can be given the [[art]]. When the task is written, write in the body of the quest whether you’re granting it to a [[Teacher]], [[Guardian]], or [[Ruler]]
** A Student may have up to 3 active tasks from the same Teacher at a time. They may have multiple tasks from multiple teachers. Exceptions to this rule are tasks for Forge, Train or Sphere.
* Any other [[dreamer]] is allowed to task normally for the [[art]]. The only requirement is 3rd sphere.
**A Student may report a task as soon as they are ready. If the Student can report sooner than one dream cycle, then the task difficulty should be adjusted.
**A Teacher may decide the difficulty of a “To Learn” task. It should challenge the Student but not be so difficult that it takes the Student weeks to perform.
**Plateau tasks should increase in difficulty as the plateau increases. Ex. Free Action to 80 should be incredibly more difficult that a Free Action to 10.
**A Teacher may not give a Plateau task for a Minor Art until the student has reached the next Sphere. (EX. A GateKeeper learns Identify at 30 and would not be able to plateau ID to 10 until Orbit 40. They would also not be able to plateau the art to 20 until Orbit 50)
**A Teacher, if found to be violating or abusing the Teaching System, may have their teaching arts removed or suspended at the discretion of the Elder Council and Elder Teaching Lead.


====Support Train and Support Sphere:====
House Arts
**Any teachers missing these arts are to be directed to an Elder.


Bequeath:
* Tasking for house arts is an internal process. The members, [[seneschal]], and Leonard Scruff (in a pinch) may task for any house related art.
1. Any teacher, Guardian or Ruler missing the art can be can be given the art. When the task is written, write in the body of the quest that you are granting the art “per Chief Scholar Ethor Frilg”
* Rally is free to learn to any Guardian who does not already have the art.
2. Any other dreamer is allowed to task normally for the art. The only requirement is 3rd sphere.
* Rally plateaus must be tasked for.


Honoring Quests:
Honoring Quests
**If a teacher has been absent for 2 weeks or more, an Elder or MT may honor their quest.
*If there is any doubt, send the student to an Elder.
*Only Elders may honor Elder tasks.


Note from Chief Scholar Ethor Frilg:
* If a [[teacher]] has been absent for 2 weeks or more, an Elder or MT may honor their quest. If there is any doubt, send the student to an Elder.
"If you wish to be able as Masters to honor a task from another teacher in the two week time frame, I will be accepting of that. However, should there be any shenanigans, I will remove the art from the student, no questions asked. If it is being honored by a specific Master, then the Master will be held responsible and removed from that station. I will also go as far as to say that the more duties you wish to take on as Masters, the more you will be watched. With greater duties, comes greater responsibilities and repercussions."
* Only Elders may honor tasks from other Elders


====Oracle's Gift====
===[[Forge Talisman]]===
These are the arts that ONLY DREAMSEERS will be able to learn and plateau to 20:
DreamSeer, Dreamblade, TranceFlame, Chamele, Vision, Judgment, Identify, Identify Curse.


These are the arts that ONLY SOULMASTERS will be able to learn and plateau to 20:
* All Elders, House Seneschals, and Dreamsmiths may task for the art of Forge Talisman
SoulMaster, SoulReaper, FlameSear, Drain Self, Purify, Restore, Reweave, Corrupt Essence.


These are the arts that ONLY FATESENDERS will be able to learn and plateau to 20:
[[Forge Talisman]] Task Requirements
FateSender, FateSlayer, FlameRuin, Stagger, Deafen, Scare.


These are the arts that ONLY GATEKEEPERS will be able to learn and plateau to 20:
* [[Forge Talisman]] tasks from Learn to a plateau of 40 must not exceed 2 separate parts.
GateKeeper, GateSmasher, FlameShaft, Ward, Amulet, Free Action, Resist Fear, Protection.
* [[Forge Talisman]] tasks from a plateau of 50 and above must have a minimum of 2 separate parts.
* [[Forge Talisman]] task difficulty will not be specifically outlined. [[Dreamsmith]]s must use their best judgement.
* If a [[Dreamsmith]] is found to be writing tasks that are too easy or too difficult, they will be offered individual coaching by the Head Dreamsmith, Lumira, or one of their peers who have shown proficiency.
* There will be a 3 strike system in place. If any Dreamsmith finds themselves requiring coaching more than 3 times within a reasonable amount of time, their [[Dreamsmith]] Mark will be removed.
* If a [[Dreamsmith]] has their Mark removed, they are not disqualified from regaining it. They must simply go through the training process again and gain a new endorsement. Once completed, they will be interviewed again.


These are the DREAMSOUL arts that EVERYONE will be able to learn and plateau to 20:
Current [[Dreamsmith]]s
Give, Join Party, Locate Dreamer, Random, Sense Dreamers, Show Talisman, Push, Inscribe, Soul Evoke.


These are the MINOR arts that EVERYONE will be able to learn and plateau to 20:
* Liolira
Know, Newly Awakened, Sense Datoken, Drain Essence, Cleanse Nightmare, Banish Nightmare, Imprison Nightmare, Sacrifice, Trail, Meditation.
* Magnilia
* Nathan
* Ironies II
* OfF KiLTeR
* Krodoc


*** These are the ONLY arts that will be honored with the new Gift Program. If other arts are given, they will be immediately stripped from the student. As always, this list is adaptable and will be open to alterations as needed. ***
===The Dreamsmith Mark===


====New Art/Plat Reward System:====
* To be eligible for the [[Dreamsmith]] Mark a teacher MUST have at least a [[Train]] of 50 and the art of [[Forge Talisman]] to 50.
**As per Headmaster Akkadian, dreamers will now be rewarded for exceptional work in daily, weekly, or monthly activities. The more active and creative dreamers are, the more they will be rewarded for their effort with unique tokens.
* A teacher must be sponsored by a current Dreamsmith or an Elder Teacher.
*Dreamers can turn their tokens in to Teaching Elders or MTs.
* Each [[Dreamsmith]] or Elder [[Teacher]] may have their own requirements above and beyond those listed for a teacher to earn their sponsorship.
*MTs will get a perk for assisting with this reward system. MTs may keep the student’s tokens that are turned in, to be combined with their own, as shown below.
* A teacher will be given training that will familiarize them with the difficulty range for tasking at each plateau.
* A teacher have at least 3 items of their own personal design on display somewhere within the city.
* A teacher will then be given an interview by the Head [[Dreamsmith]] Lumira.


Dreamers and Teachers:
===Oracle's Gift===
Art/plat to 10 = 2 tokens
Art/plat to 20 or 30 = 3 tokens
Art/plat to 40, 50 or 60 = 4 tokens
Art/plat to 70, 80 or 90 = 5 tokens


Master Teachers:
* [[Dreamer]]s will be gifted the following arts up to their 3rd plateau.
Art/plat to 10 = 1 unique and 1 from a student.
* Flame and Blade arts may be gifted up to 30 by any [[Teacher]] as these arts no longer require a focus specific teacher to grant.
Art/plat to 20 or 30 = 2 unique and 1 from a student.
Art/plat 40, 50 or 60 = 2 unique and 2 from a student.
Art/plat to 70, 80 or 90 = 3 unique and 2 from a student.


Submitted;
===[[Dreamseer]]s Only===
Ethor Frilg


====New for House Arts: September 7 2021====
* [[DreamSeer]]
* [[Dreamblade]]
* [[TranceFlame]]
* [[Vision]]
* [[Chamele]]
* [[Judgment]]
* [[Identify]]
* [[Identify Curse]]
* [[Blast]]


Quests for Rally (art) and House Members (art) (plateaus only) and House Arts including Peace Aura, Dazzle, Entrancement, Poison Cloud, Shadow Step, Sable Shield, Radiant Blaze, Break Covenant (plateaus only) can be completed in exchange for strength brought into the houses.
===[[Soulmaster]]s Only===


Follow the chart below.
* [[SoulMaster]]
* [[SoulReaper]]
* [[FlameSear]]
* [[Drain Self]]
* [[Purify]]
* [[Restore]]
* [[Reweave]]
* [[Corrupt Essence]]
* [[Poison]]
* [[Antidote]]


1st and 2nd plat.- 10k strength
===[[Fatesender]]s Only===


3rd and 4th plat- 20k strength
* [[FateSender]]
* [[FateSlayer]]
* [[FlameRuin]]
* [[Deafen]]
* [[Scare]]
* [[Stagger]]
* [[Paralyze]]


5th and 6th plat 25k strength
===[[GateKeeper]]s Only===


7th and up 30k strength
* [[GateKeeper]]
* [[GateSmasher]]
* [[FlameShaft]]
* [[Free Action]]
* [[Resist Fear]]
* [[Protection]]
* [[Ward]]
* [[Amulet]]
* [[Kinesis]]
* [[Sprint]]


Soulmasters with Trap Nightmare will have to give an
===[[Dreamsoul]] Arts & Non-Focus Specific Arts===
additional 20k to each plat.


Rulers and Guardians of each house
====Birth Arts====
will need to keep a record of strength brought in per quest.
(A codex that the student can update).


Once the quest has been completed,  
* [[Join Party]]
the Ruler of Guardian can grant the quest completed if possible.
* [[Random]]
If help is needed for higher plateaus, please contact Leonard Scruff.
* [[Give]]
<br>
* [[Show Talisman]]
* [[Locate Dreamer]]
* [[Sense Dreamers]]
* [[Trail]]
* [[Meditation]]
* [[Know]]
* [[Drain Essence]]
 
====Essence Arts====
 
* [[Banish Nightmare]]
* [[Imprison Nightmare]]
* [[Cleanse Nightmare]]
 
====Other Arts====
 
* [[Push]]
* [[Inscribe]]
* [[Soul Evoke]]
* [[Newly Awakened]]
* [[Sense Datoken]]
* [[Sacrifice]]
* [[Destroy Talisman]]
* [[Mind Blank]]
* [[Chaos Well]]
* [[Recall]]
* [[Translocate]]
 
===Art & Plateau Reward System===
 
Dreamers and Teachers
 
* 2 tokens = Learn or Plats to 10 - 30
* 4 tokens = Plats to 40 – 60
* 6 tokens = Plats to 70 & Above
 
Master Teachers*
 
* 2 tokens = Learn or Plats to 10 - 30
* 4 tokens = Plats to 40 – 60
* 6 tokens = Plats to 70 & Above
 
* Master Teachers can use their student's tokens to cover 50% of the cost. Ex: Plat 60 = 2 student / 2 master tokens. Plat 80 = 3 student / 3 master tokens.
 
Revised Fri Jan 27, 2023
-Azlan
 
===Addendum===
 
Master Teachers - Mon Apr 24, 2023
 
Starting today Master Teachers may honor another teacher's tasks that have gone to non-dreaming status for 7 days in a row or longer. Please ensure you send a chaos scroll within the city prior to completing the task for the missing teacher.
 
Example- Dreamer A Master Teacher is honoring task for Dreamer B Student, written by Dreamer C missing teacher.
 
If you are a Master Teacher Nominee and have not received train self, please leave a message here for me and I will ensure it is taken care of.
 
More jobs and responsibilities will become part of the Master Program as the group progress advances within the city.
 
-Azlan
 
===Also See:===
 
[[Teacher]]
 
[[Master Teacher]]
 
[[Dual Focus]]
 
===Reference===
 
* https://forums.underlight.com/viewtopic.php?f=40&t=10194&p=28177&hilit=Teaching+Standards#p28177
* https://forums.underlight.com/viewtopic.php?f=62&t=10480


====Reference====
*https://forums.underlight.com/viewtopic.php?f=41&t=9265&p=25914#p25914
[[Category:Game Manual]]
[[Category:Game Manual]]
[[Category:Train & Sphere Tools]]
[[Category:Train & Sphere Tools]]

Revision as of 10:05, 10 September 2023

Teachers Requirements and Progression


The following are to be adhered to by all Teachers, regardless of orbit, Train ability, rank in factions, etc.

  • A Teacher has the freedom, within reason, to grant any task that is of appropriate difficulty for the corresponding student and the Art sought.
  • A Teacher has the freedom to accept or deny the report of any student if they feel it is inadequate or insufficient.
  • A Teacher has the freedom to teach or not teach whomever they wish. A Teacher may refuse to hear a report from any student.
  • A Teacher is expected to actively use their halo. Teachers will lose Quest if they are inactive for 6 months.
  • A Teacher will have the freedom to determine who they provide their support train tokens to.
  • Train Plateaus to both 10 and 20 are now granted through an interview process.
  • Violating or abusing the Teaching System will not be tolerated and violators will be reprimanded up to and/or including the removal of Quest, Train, Train Self, and Sphere.
  • All teachers can grant and plateau any blade and flame art regardless of Focus.
  • Returning teachers who don’t have Quest can seek any Master Teacher to regain Quest. An Elder is not required.

Train Plateaus

  • A Teacher must have an equal number of Major Arts to the requested Train plateau. If there are not enough Major arts, then Minor arts may be included.

Process of Mini Tasking for Support Train

  • Evoke Quest, select Support Train and then select the Master. Include the art and plateau in the title. When it is time to grant the support, you activate Support Train and select the art. A token will be made for you.

Master Teachers

  • Those seeking Master status must have a Train of at LEAST 50.
  • Those seeking Master status must have the art of Sphere.
  • Master Teachers who are deemed inactive will have Train Self removed.
  • Membership of the Convocation of Masters is extended by invitation on an as needed basis.
  • Those who meet the requirements for Master Teacher may submit their interest in joining. Their potential membership will be discussed and voted upon. If passed, an invitation will be extended to the dreamer to join the council.
  • Master Teachers shall have the same discretion as any other teacher in terms of whom they task or do not task. It is encouraged that a Master Teacher keep their teaching neutral and available to all, but it is not a requirement.
  • A Master Teacher is expected to actively use their halo. Periods of inactivity (either absence from the dream in general, or non-use of Train) may result in the removal of Quest, Train, Train Self or Sphere.
  • Master Teachers found to be violating or abusing the Teaching System will be reprimanded up to and/or including the removal of Train, Train Self, and Sphere.
  • Master Teachers may gain support train tokens by completing mini tasks equal in difficulty to a 1st plateau task.
  • Master Teachers may task and grant Train plateaus. You must be in party for the Train to work properly.

Train Self Token Requirements

  • 2 support train tokens = Plat 10
  • 3 support train tokens = Plats 20-30
  • 4 support train tokens = Plats 40-60
  • 5 support train tokens = Plats 70-90

Members of the Convocation of Masters

Rainbow Halos - Elder Members of the Convocation of Masters can train any and all arts except house arts, and Dreamsmith/Wordsmith marks

  • Azlan - Master of Teaching
  • Lumira - Master of Dreamsmiths
  • Grandma Jo
  • Nomad


Non-Rainbow Halos

• Dakkoth(SM/DS) • Kelos (DS) • Jawsman (GK/FS) • Krodoc (GK/DS) • Magnilia (SM/GK) • Liolira (DS) • Drex (DS/SM) • Ironies II (SM/DS)

The Art of Sphere

  • A Teacher may seek the Art of Sphere from any Elder Master Teacher.
  • The Teacher is required to learn the eligibility and requirements for each Sphere level.
  • The Teacher will be asked to formulate their own sample sphere quests for review.
  • If the Elder Master Teacher feels the teacher is ready, they will be trained in the art of Sphere.

Sphere Ascension

There are now two choices each dreamer has for ascension in Sphere.

  • Option 1: A dreamer may take on a task from a teacher with the art of Sphere that will test their abilities and send them on a quest to earn their ascension to the next sphere. A dreamer, upon completion of the quest, must seek out sphere support tokens from their peers and bring them, along with their quest report, to the sphere teacher for consideration.
  • Option 2: A dreamer may master their focus and skip the need to embark on a quest. To master one's focus, a dreamer MUST have every focal art plateaued to their current sphere. Any focal art that requires membership in a house to evoke is excluded from this requirement. A dreamer who masters their focus MUST seek an Elder (rainbow halo) FIRST to verify their accomplishment and get a codex of eligibility. The dreamer may then use this codex to gather sphere support tokens from their peers. Upon gathering the required number of supports, the dreamer will bring the codex of eligibility and supports back to any Elder (rainbow halo) to be granted to the actual sphere. You do not need to go to the same Elder you got the codex from. The act of mastering your focus will count as the effort needed to ascend to the next sphere.

Ex: A Soulmaster that is Orbit 59 and seeking 6th sphere must have every Resilience art plateaued to 50. The exception would be Corrupt Essence as this requires rank in a house to evoke.

Sphere Ascension Tasking

  • Sphere 1: Should demonstrate understanding of the more basic functions in the Dream. This may be done in an interview but a Sphere Quest stating what was discussed must also be written before the student is granted the Sphere.
  • Sphere 2: Demonstrate knowledge that would have been gained from interacting with others. This may be done in an interview but a Sphere Quest stating what was discussed must also be written before the student is granted the Sphere.
  • Sphere 3: Demonstrate knowledge that would have been gained from taking part in a larger event. This may be done in an interview but a Sphere Quest stating what was discussed must also be written before the student is granted the Sphere.
  • Sphere 4: LEAD a Large scale event involving many others.
  • Sphere 5: LEAD or HOST at least three events involving many others. (Events can be a progression event or a tournament as examples)
  • Sphere 6: Event impacting more than one house or group. Should be documented on the public scrolls and usually requires 5 to 6 events to create the whole.
  • Sphere 7: Event impacting the entire City. This should be a significant event that will go down in the History of the City. Should require at least 6 to 7 attempts at what you are trying to accomplish. Documentation on the public scrolls is required for this sphere task.
  • Sphere 8: Dream changing event. Should involve the entire City and benefit it as well. The event should be extremely well known and just as well documented on the public scrolls. Several, at least 7 to 8, attempts should be made before the final result is achieved.
  • Sphere 9: The secondary focus path will serve as a dreamer's task for 9th sphere. Upon completion of their secondary focus, they may freely gather supports from their peers and seek an Elder to ascend to 9th sphere.

Required Number of Sphere Support Tokens

  • 1st-3rd Sphere = 0 tokens
  • 4th Sphere = 2 tokens
  • 5th Sphere = 4 tokens
  • 6th Sphere = 6 tokens
  • 7th Sphere = 8 tokens
  • 8th Sphere = 10 tokens
  • 9th Sphere = 12 tokens

Apprenticeship

  • All Apprentices must be at least 4th sphere.
  • Only Elder Master Teachers and MTs can mentor an apprentice. (See Dual Mentorship below)
  • An MT is only allowed one apprentice at a time.
  • The Apprentice and Mentor must spend at least 2 sessions going over general Teaching rules/guidelines (eligibility requirements, activity requirements, progression benchmarks, etc.)
  • After the initial meetings, and if they are still in agreement, the MT and the Apprentice will start their work together. During the next few weeks, the Apprentice is expected to shadow the MT. At first, the MT will “guide” the Apprentice through their style of teaching and how they create certain tasks or decide if a report is sufficient. The Apprentice should be encouraged to offer suggestions, ask questions, critique or offer non-official “alternative” tasks.
  • Once there is a level of mutual confidence, the Apprentice will be asked to come up with the actual task and, pending approval and re-written on a Quest codex by the MT, will give the task to the student to be completed.
  • Regular reports are to be made to the Elder Teaching Lead or Elder Council.
  • When the MT feels that the apprentice is ready, Master Teachers may now train their apprentices in the art of Quest.
  • The granting of Quest will allow the apprentice access to the Apprentice Study and the option to display their Apprentice Halo.
  • The two will work in tandem with the MT approving the tasks that the Apprentice writes. This continues until the MT and the Apprentice feel it is time to take the next step. At that point, the MT will decide if the Apprentice is ready to start writing tasks on their own.
  • The final stage will continue until the MT feels that the Apprentice is ready to be given the Oral portion of the Exam. At this point, the MT and the Apprentice will meet with the Elder Teaching Lead and discuss the journey and then the Apprentice will speak with the Elder Teaching Lead alone.
  • After the oral portion, if passed, the Final written exam will be given. (If more work is to be done, the Apprentice will be sent back to the MT and the three will discuss where help is needed)

Final Written Exam

  • The Apprentice needs to come up with their own “New Art”, any focus, sphere, effect etc. Once that is done, then pick 10 (or so) REAL dreamers and write an example task for them to learn the art, being prepared to defend why they did or did not write each task for each person a certain way. The task of the 10 people should say what they did. They are encouraged to interview people and encouraged to pick other dreamers than their friends or housemates.
  • When the report is given and the samples are looked at, the Elder Team Lead will discuss with the Elder Teaching Team and get input. The final decision is in the hands of the Elder Teaching Leads.
  • The Apprentice should take as long as they need to learn all that there is to know about Teaching. The apprenticeship will last at least 4 to 6 weeks, or longer if needed.

Dual Mentorship of Apprentices

  • Depending on circumstance or preference, a secondary mentor can be added for extra assistance.
  • The secondary mentor does not need to be a Master Teacher.
  • Same focus mentoring is very much desired whenever possible, but not required.
  • Azlan is to be informed of ALL mentoring activities.

Tasking and Plateauing

  • A Student may have up to 3 active tasks from the same Teacher at a time. They may have multiple tasks from multiple teachers. Exceptions to this rule are tasks for Forge Talisman, Train or Sphere.
  • A Student may report a task as soon as they are ready. If the Student can report sooner than one dream cycle, then the task difficulty should be adjusted.
  • A Teacher may decide the difficulty of a “To Learn” task. It should challenge the student but not be so difficult that it takes the student weeks to perform.
  • Plateau tasks should increase in difficulty as the plateau increases. (Ex: Free Action to 80 should be incredibly more difficult than a Free Action to 10.)
  • A Teacher, if found to be violating or abusing the Teaching System, may have their teaching arts removed or suspended at the discretion of the Elder Council and Elder Teaching Lead.

Support Train and Support Sphere Arts

  • Any teachers missing these arts are to be directed to an Elder.

Bequeath

  • Any Teacher, Guardian or Ruler missing the art can be given the art. When the task is written, write in the body of the quest whether you’re granting it to a Teacher, Guardian, or Ruler
  • Any other dreamer is allowed to task normally for the art. The only requirement is 3rd sphere.

House Arts

  • Tasking for house arts is an internal process. The members, seneschal, and Leonard Scruff (in a pinch) may task for any house related art.
  • Rally is free to learn to any Guardian who does not already have the art.
  • Rally plateaus must be tasked for.

Honoring Quests

  • If a teacher has been absent for 2 weeks or more, an Elder or MT may honor their quest. If there is any doubt, send the student to an Elder.
  • Only Elders may honor tasks from other Elders

Forge Talisman

  • All Elders, House Seneschals, and Dreamsmiths may task for the art of Forge Talisman

Forge Talisman Task Requirements

  • Forge Talisman tasks from Learn to a plateau of 40 must not exceed 2 separate parts.
  • Forge Talisman tasks from a plateau of 50 and above must have a minimum of 2 separate parts.
  • Forge Talisman task difficulty will not be specifically outlined. Dreamsmiths must use their best judgement.
  • If a Dreamsmith is found to be writing tasks that are too easy or too difficult, they will be offered individual coaching by the Head Dreamsmith, Lumira, or one of their peers who have shown proficiency.
  • There will be a 3 strike system in place. If any Dreamsmith finds themselves requiring coaching more than 3 times within a reasonable amount of time, their Dreamsmith Mark will be removed.
  • If a Dreamsmith has their Mark removed, they are not disqualified from regaining it. They must simply go through the training process again and gain a new endorsement. Once completed, they will be interviewed again.

Current Dreamsmiths

  • Liolira
  • Magnilia
  • Nathan
  • Ironies II
  • OfF KiLTeR
  • Krodoc

The Dreamsmith Mark

  • To be eligible for the Dreamsmith Mark a teacher MUST have at least a Train of 50 and the art of Forge Talisman to 50.
  • A teacher must be sponsored by a current Dreamsmith or an Elder Teacher.
  • Each Dreamsmith or Elder Teacher may have their own requirements above and beyond those listed for a teacher to earn their sponsorship.
  • A teacher will be given training that will familiarize them with the difficulty range for tasking at each plateau.
  • A teacher have at least 3 items of their own personal design on display somewhere within the city.
  • A teacher will then be given an interview by the Head Dreamsmith Lumira.

Oracle's Gift

  • Dreamers will be gifted the following arts up to their 3rd plateau.
  • Flame and Blade arts may be gifted up to 30 by any Teacher as these arts no longer require a focus specific teacher to grant.

Dreamseers Only

Soulmasters Only

Fatesenders Only

GateKeepers Only

Dreamsoul Arts & Non-Focus Specific Arts

Birth Arts

Essence Arts

Other Arts

Art & Plateau Reward System

Dreamers and Teachers

  • 2 tokens = Learn or Plats to 10 - 30
  • 4 tokens = Plats to 40 – 60
  • 6 tokens = Plats to 70 & Above

Master Teachers*

  • 2 tokens = Learn or Plats to 10 - 30
  • 4 tokens = Plats to 40 – 60
  • 6 tokens = Plats to 70 & Above
  • Master Teachers can use their student's tokens to cover 50% of the cost. Ex: Plat 60 = 2 student / 2 master tokens. Plat 80 = 3 student / 3 master tokens.

Revised Fri Jan 27, 2023 -Azlan

Addendum

Master Teachers - Mon Apr 24, 2023

Starting today Master Teachers may honor another teacher's tasks that have gone to non-dreaming status for 7 days in a row or longer. Please ensure you send a chaos scroll within the city prior to completing the task for the missing teacher.

Example- Dreamer A Master Teacher is honoring task for Dreamer B Student, written by Dreamer C missing teacher.

If you are a Master Teacher Nominee and have not received train self, please leave a message here for me and I will ensure it is taken care of.

More jobs and responsibilities will become part of the Master Program as the group progress advances within the city.

-Azlan

Also See:

Teacher

Master Teacher

Dual Focus

Reference